Fixed-function

Fixed-function is a term canonically used to contrast 3D graphics APIs and earlier GPUs designed prior to the advent of shader-based 3D graphics APIs… (More)
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Papers overview

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2017
2017
State of the art Ø Reconfigurable Match Table (RMT) [SIGCOMM 2013] § Programmable parser, actions, table size, stateless § 640 Gb… (More)
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2016
2016
Many computer vision and human-computer interaction applications developed in recent years need evaluating complex and continuous… (More)
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2015
2015
A large fraction of MapReduce execution time is spent processing the Map phase, and a large fraction of Map phase execution time… (More)
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2013
2013
  • Gabriel H. Loh Nuwan Jayasena Mark H. Oskin Mark Nutter Da Ignatowski
  • 2013
The emergence of die-stacking technology with mixed logic and memory processes has brought about a renaissance in “processing in… (More)
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2013
2013
As power and energy consumption have become the key design constraint of mobile systems, mobile system-on-chip (SoC) architects… (More)
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2013
2013
In this paper, we describe a processor architecture tailored to mixed-radix4/2/3 FFT algorithm. The proposed design supports all… (More)
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2012
2012
approved: Michael J. Bailey This thesis presents an efcient computational voxelization approach that utilizes the graphics… (More)
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2004
2004
mono processing binaural processing sound sources Audio processing applications are among the most compute-intensive and often… (More)
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2002
2002
In year 2001 nVidia released its GeForce3 3D grapics card, which was the first 3D card to use a vertex processor. The vertex… (More)
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Highly Cited
2001
Highly Cited
2001
In this paper we describe the design, programming interface, and implementation of a very efficient user-programmable vertex… (More)
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