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Digital puppetry

Known as: Real time animation, Live Animation, Digital animated figures 
Digital puppetry is the manipulation and performance of digitally animated 2D or 3D figures and objects in a virtual environment that are rendered in… Expand
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2012
Highly Cited
2012
Skinning transformations are a popular way to articulate shapes and characters. However, traditional animation interfaces require… Expand
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Highly Cited
2006
Highly Cited
2006
Real time animation of human figures in virtual environments is an important problem in the context of computer games and virtual… Expand
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Highly Cited
2005
Highly Cited
2005
Real time animation of human figures in virtual environments is an important problem in the context of computer games and virtual… Expand
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2002
2002
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as… Expand
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Highly Cited
2001
Highly Cited
2001
This paper presents LEM (long elements method), a new method for physically based simulation of deformable objects, suitable for… Expand
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Highly Cited
1999
Highly Cited
1999
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and… Expand
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Highly Cited
1999
Highly Cited
1999
  • M. Brand
  • Proceedings of the Seventh IEEE International…
  • 1999
  • Corpus ID: 45365612
The mapping between 3D body poses and 2D shadows is fundamentally many-to-many and defeats regression methods, even with windowed… Expand
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Highly Cited
1997
Highly Cited
1997
We describe our techniques for the automatic cloning of a human face which can be animated in real time using both video and… Expand
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Highly Cited
1990
Highly Cited
1990
 
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1989
1989
Movie is a special-purpose environment for silicon compilation tools, providing services in the same way that an operating system… Expand
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