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Blinn–Phong shading model
Known as:
Modified Phong shading
, Blinn shading
, Blinn-phong shading
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The Blinn–Phong reflection model (also called the modified Phong reflection model) is a modification to the Phong reflection model developed by Jim…
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Related topics
Related topics
16 relations
Bidirectional reflectance distribution function
Direct3D
Gamma correction
Gouraud shading
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Broader (1)
Shading
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Review
2016
Review
2016
Status of state forestry best management practices for the southeastern United States
Richard Cristan
,
W. Aust
,
M. Bolding
,
S. Barrett
,
J. Munsell
2016
Corpus ID: 114044254
Forestry Best Management Practices (BMPs) are important measures for protecting the waters of the U.S., but few studies have…
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2015
2015
A Reconfigurable Lighting Engine for Mobile GPU Shaders
Jonghun Ahn
,
Seongrim Choi
,
Byeong-Gyu Nam
2015
Corpus ID: 56367355
A reconfigurable lighting engine for widely used lighting models is proposed for low-power GPU shaders. Conventionally, lighting…
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2010
2010
Resource Composition and Macroinvertebrate Resource Consumption in the Colorado River Below Glen Canyon Dam
W. Kelly
,
H. Alfreda
2010
Corpus ID: 129281872
Physical and biological changes to rivers induced by large dams can significantly alter downstream communities, decreasing the…
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2008
2008
Phong-like lighting for MMW radar simulation
N. Peinecke
,
Hans-Ullrich Doehler
,
B. Korn
Security + Defence
2008
Corpus ID: 128543546
Radar simulation involves the computation of a radar response based on the terrain's normalized radar cross section (RCS). In the…
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2007
2007
Model Evaluation for Computer Graphics Renderings of Artist Paint Surfaces
Ying Chen
,
R. Berns
,
L. Taplin
International Conference on Communications in…
2007
Corpus ID: 5941820
Light reflection models for computer graphics have been developed over the past several decades. For real paint surfaces, it is…
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2003
2003
Fast specular highlights by modifying the Phong-Blinn model
A. Hast
,
T. Barrera
,
E. Bengtsson
International Conference on Computer Graphics and…
2003
Corpus ID: 10624312
Shading is a technique that is used in computer graphics to make faceted objects appear smooth and more realistic. In the…
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Review
1999
Review
1999
Status and Trends of Silvicultural Practices in Minnesota
K. Puettmann
,
A. Ek
1999
Corpus ID: 59467516
This article describes the kind and extent of silvicultural practices applied in Minnesota. We surveyed land managers with…
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1998
1998
On-the-Fly Texture Computation for Real-Time Surface Shading
G. Miller
,
Mark A. Halstead
,
Michael Clifton
IEEE Computer Graphics and Applications
1998
Corpus ID: 37732845
Standard texture mapping hardware enables rapid rendering of color mapped surfaces with interpolated surface shading. New…
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1994
1994
R.E versus N.H Specular Highlights
Frederick Fisher
,
Andrew Woo
Graphics gems
1994
Corpus ID: 115775280
1990
1990
Timing of Wave Disturbance and the Resistance and Recovery of a Freshwater Epilithic Microalgal Community
C. Peterson
,
K. Hoagland
,
R. Stevenson
Journal of The North American Benthological…
1990
Corpus ID: 27618020
Microalgal communities on clay tiles in Lake McConaughy (Nebraska, USA) were subjected to simulated wave disturbance after 6, 12…
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