Z-fighting

Known as: Z fighting 
Z-fighting, also called stitching, is a phenomenon in 3D rendering that occurs when two or more primitives have similar or identical values in the z… (More)
Wikipedia

Topic mentions per year

Topic mentions per year

2011-2017
0120112017

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Contemporary game engines offer an outstanding graphics quality but they are not free from visual artifacts. A typical example is… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
2015
2015
Contemporary game engines offer an outstanding graphics quality but they are not free from visual artefacts. A typical example is… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
2013
2013
Many applications require operations on multiple fragments that result from ray casting at the same pixel location. To this end… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
2012
2012
Traditionally, a decal is drawn as a textured mesh patch duplicated from the underlying geometry. This works most of the time… (More)
  • figure 1
Is this relevant?
2012
2012
Full-scale planetary rendering is a broad and active area of research. Its uses range from games to astronomy and simulation… (More)
Is this relevant?
2011
2011
Efficient capturing of the entire topological and geometric information of a 3D scene is an important feature in many graphics… (More)
Is this relevant?