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Z-buffering

Known as: Z (disambiguation), Depth buffering, Z buffer 
In computer graphics, z-buffering, also known as depth buffering, is the management of image depth coordinates in 3D graphics, usually done in… Expand
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Highly Cited
2012
Highly Cited
2012
  • Glenn Donovan
  • IEEE Journal of Oceanic Engineering
  • 2012
  • Corpus ID: 27074550
This paper presents comprehensive testing and analysis of a particle filter (PF) framework for real-time terrain navigation on an… Expand
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Highly Cited
2010
Highly Cited
2010
The utilization of chicken manure as an organic fertilizer is essential in improving soil productivity and crop production. We… Expand
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2010
2010
Stereo vision is becoming increasingly popular in feature films, visualization and interactive applications such as computer… Expand
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Highly Cited
2005
Highly Cited
2005
Precopulatory sexual cannibalism (predation of a potential mate prior to copulation) offers an extreme example of intersexual… Expand
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2000
2000
In a merchandise depth test, a retail chain introduces new products at a small sample of selected stores for a short period prior… Expand
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Highly Cited
1998
Highly Cited
1998
In this introductory chapter to an upcoming book, the authors discuss the two principal types of efficiency frontier… Expand
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Highly Cited
1995
Highly Cited
1995
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth… Expand
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Highly Cited
1993
Highly Cited
1993
An ideal visibility algorithm should a) quickly reject most of the hidden geometry in a model and b) exploit the spatial and… Expand
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Highly Cited
1989
Highly Cited
1989
the design and analysis of spatial data structures addison the design and analysis of spatial data structures addison the design… Expand
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Highly Cited
1984
Highly Cited
1984
The A-buffer (anti-aliased, area-averaged, accumulation buffer) is a general hidden surface mechanism suited to medium scale… Expand
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