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Worley noise

Known as: Noise (disambiguation) 
Worley noise is a noise function introduced by Steven Worley in 1996. In computer graphics it is used to create procedural textures, that is textures… 
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Papers overview

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2016
2016
Memoire presente a la Faculte des etudes superieures en vue de l’obtention du grade Maitre es science (M. Sc.) en criminologie 
2011
2011
This article describes the University of Idaho’s partnership with the Coeur d’Alene Reservation Communities, which was awarded a… 
2010
2010
In this paper a simplified method for dynamic response of jacket-type offshore structures to extreme environmental load is… 
Review
2008
Review
2008
While some workers have studied cytochemical localizations during oogenesis in molluscs (e.g. Arvy, 1949, 1950; Bretschneider… 
2007
2007
Research evidence has been accumulating that demonstrates the safety and superior efficacy of a formal approach to wheelchair… 
2004
2004
TECHNICAL STATEMENT Each work in this series was created as a single procedural shader and rendered, more or less, as a shader… 
Review
2003
Review
2003
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