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Visibility (geometry)
Known as:
Visible surface algorithms
, Visibility problem
, Visible connection
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Visibility is a mathematical abstraction of the real-life notion of visibility. Given a set of obstacles in the Euclidean space, two points in the…
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Related topics
Related topics
16 relations
3D rendering
Any-angle path planning
Art gallery problem
Clipping (computer graphics)
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2007
2007
Arbitrary view generation based on DIBR
Zhan-wei Liu
,
An Ping
,
Su-xing Liu
,
Zhao-yang Zhang
International Symposium on Intelligent Signal…
2007
Corpus ID: 17861581
An efficient depth image based rendering (DIBR) for generating arbitrary novel views is proposed. The proposed method fills the…
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2003
2003
3D acoustic image segmentation by a RANSAC-based approach
L. Tao
,
U. Castellani
,
Andrea Fusiello
,
Vittorio Murino
Oceans . Celebrating the Past ... Teaming Toward…
2003
Corpus ID: 43779519
In this paper, a new technique for 3D acoustic image segmentation and modelling is proposed. Especially, in the underwater…
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2002
2002
Fast and Simple Occlusion Culling
W. Corrêa
,
James T. Klosowski
,
Cláudio T. Silva
2002
Corpus ID: 59862426
In many graphics applications, such as building walkthroughs and first-person games, the user moves around the interior of a…
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1999
1999
Forest fires and smoke - impacts on air quality and human health in the USA
C. McMahon
1999
Corpus ID: 132602035
Scientific and regulatory interest in the air quality impacts of forest fire smoke (both prescribed and wiidfies) foiiowed the…
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1997
1997
Optimal design of wavefront sensors for adaptive optical systems
Mark E. Furber
1997
Corpus ID: 118583773
Experience with adaptive optical systems has highlighted the fact that these systems are often designed without adequate…
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1995
1995
The visibility complex made visibly simple: an introduction to 2D structures of visibility
F. Durand
,
C. Puech
SCG '95
1995
Corpus ID: 6776181
SpatiaJ coherence is a very important topic in image Synthesis, particularly in the popular ray-tracing algorithm and all its…
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1989
1989
Spatial transformations for rapid scan-line surface shadowing
P. K. Robertson
IEEE Computer Graphics and Applications
1989
Corpus ID: 12400314
A novel approach to surface shadowing is presented that is based on a parallel solution to the hidden-surface (visibility…
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1986
1986
A VLSI Solution to the Vertical Segment Visibility Problem
E. Lodi
,
L. Pagli
IEEE transactions on computers
1986
Corpus ID: 32872337
We present a parallel algorithm to solve the visibility problem among n vertical segments in a plane, which can be implemented on…
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1986
1986
Displaying A Voxel-Based Object Via Linear Octtrees
I. Gargantini
,
T. Walsh
,
O. Wu
Other Conferences
1986
Corpus ID: 62055387
Two ways of displaying an object represented in linear octtree form are presented. The object can have inherited attributes (such…
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1972
1972
Visible Surface Algorithms for Quadric Patches
R. Mahl
IEEE transactions on computers
1972
Corpus ID: 524748
This paper describes two algorithms which find the visible portions of surfaces in a picture of a cluster of three-dimensional…
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