Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 227,213,234 papers from all fields of science
Search
Sign In
Create Free Account
Virtuality (gaming)
Known as:
Dactyl Nightmare
, Virtuality (disambiguation)
, Virtuality Group
Virtuality is a line of virtual reality gaming machines produced by Virtuality Group, and found in video arcades in the early 1990s. The machines…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
7 relations
Amiga productivity software
List of stereoscopic video games
Motorola 88000
Personal computer
Expand
Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
The Impact of Enterprise Social Media on Task Performance in Dispersed Teams
Ayoung Suh
,
Gee-Woo Bock
Hawaii International Conference on System…
2015
Corpus ID: 6873439
This study examines the impact of enterprise social media on the workplace. Drawing on the theory of virtuality and the structure…
Expand
2011
2011
Results from the N* Program at Jefferson Lab
I. Aznauryan
,
V. Burkert
,
T.-S. H. Lee
,
V. Mokeev
2011
Corpus ID: 118375364
We discuss the results on the fundamental degrees of freedom underlying the nucleon excitation spectrum and how they evolve as…
Expand
2007
2007
Analytic derivation of the leading-order gluon distribution function G(x,Q**2) = xg(x,Q**2) from the proton structure function F(2)**p(x,Q**2)
M. Block
,
L. Durand
,
D. McKay
2007
Corpus ID: 119192357
We derive a second-order linear differential equation for the leading-order gluon distribution function G(x,Q{sup 2})=xg(x,Q{sup…
Expand
Highly Cited
2005
Highly Cited
2005
Study of deep inelastic inclusive and diffractive scattering with the ZEUS forward plug calorimeter
S. Chekanov
,
M. Derrick
,
+331 authors
J. Whyte
2005
Corpus ID: 120851682
2004
2004
Toward a warfighter’s associate: eliminating the operator control unit
H. Everett
,
E. Pacis
,
G. Kogut
,
Nathan Farrington
,
S. Khurana
SPIE Optics East
2004
Corpus ID: 12578113
In addition to the challenges of equipping a mobile robot with the appropriate sensors, actuators, and processing electronics…
Expand
2004
2004
Leading from Afar: Strategies for Effectively Leading Virtual Teams
Stacey L. Connaughton
,
J. Daly
2004
Corpus ID: 168208726
Leadership is central to effective virtual teams. Yet leading people from afar constitutes a challenge to practitioners and an…
Expand
Highly Cited
1999
Highly Cited
1999
Classification Space for Augmented Surgery, an Augmented Reality Case Study
E. Dubois
,
L. Nigay
,
J. Troccaz
,
O. Chavanon
,
L. Carrat
IFIP TC13 International Conference on Human…
1999
Corpus ID: 12071457
One of the recent design goals in Human Computer Interaction has been to extend the sensory- motor capabilities of computer…
Expand
1999
1999
Power corrections in the single dressed gluon approximation - the average thrust as a case study
E. Gardi
,
G. Grunberg
1999
Corpus ID: 18555784
Infrared power corrections for Minkowskian QCD observables are analyzed in the framework of renormalon resummation, motivated by…
Expand
1998
1998
Diffractive J/Ψ production in high energy γγ collisions as a probe of the QCD pomeron
J. Kwieciǹski
,
L. M. H. N. I. O. N. Physics
,
Cracow
,
Poland Jagellonian University
,
Poland
1998
Corpus ID: 17245916
Highly Cited
1990
Highly Cited
1990
Software to support massively parallel computing on the MasPar MP-1
P. Christy
Digest of Papers Compcon Spring '90. Thirty-Fifth…
1990
Corpus ID: 8013922
The software product set of the MasPar computer is examined, the key issues being the programming model, software philosophy…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE