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Vertex (computer graphics)

Known as: Texture coordinates, Vertex attributes, Vertex 
A vertex (plural vertices) in computer graphics is a data structure that describes certain attributes, like the position of a point in 2D or 3D space… Expand
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Papers overview

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Highly Cited
2017
Highly Cited
2017
A number of applications in engineering, social sciences, physics, and biology involve inference over networks. In this context… Expand
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2014
2014
Graph clustering, also known as community detection, is a long-standing problem in data mining. In recent years, with the… Expand
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Highly Cited
2014
Highly Cited
2014
Online social networks have become ubiquitous to today's society and the study of data from these networks has improved our… Expand
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Highly Cited
2012
Highly Cited
2012
In this work, we study the correlation between attribute sets and the occurrence of dense subgraphs in large attributed graphs, a… Expand
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2011
2011
Influence maximization is an interesting and well-motivated problem in social networks study. The traditional influence… Expand
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Highly Cited
2006
Highly Cited
2006
Skeletal subspace deformation (SSD), a simple method of character animation used in many applications, has several shortcomings… Expand
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Highly Cited
2003
Highly Cited
2003
We present a new method for real-time rendering of shadows in dynamic scenes. Our approach builds on the shadow map algorithm by… Expand
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Highly Cited
2002
Highly Cited
2002
A generic definition of fuzzy morphism between graphs (GFM) is introduced that includes classical graph related problem… Expand
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Highly Cited
1998
Highly Cited
1998
There are a variety of application areas in which there is a need for simplifying complex polygonal surface models. These models… Expand
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Highly Cited
1992
Highly Cited
1992
Generating images of texture mapped geometry requires projecting surfaces onto a two-dimensional screen. If this projection… Expand
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