Variation (game tree)

Known as: Principal variation, Principle Variation, Variation 
A Variation can refer to a specific sequence of successive moves in a turn-based game, often used to specify a hypothetical future state of a game… (More)
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Topic mentions per year

Topic mentions per year

1983-2017
02419832017

Papers overview

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2015
2015
The performance of face recognition is easily affected by appearance variation by face rotation. The proposed method in this… (More)
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Review
2015
Review
2015
Chromosome counts and observations of reproduction for 55 taxa of Cactaceae indicate that polyploidy is correlated with self… (More)
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2011
2011
McNamara and Dall (2011) identified novel relationships between the abundance of a species in different environments, the… (More)
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2011
2011
Outline Background: Machine learning of evaluation functions Recent success in shogi Analysis of (partial) gradient of Minmax… (More)
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2010
2010
Creating stimuli for perceptual experiments in intonation research involves manipulation of pitch contours extracted from spoken… (More)
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2010
2010
Expressive facial animations are essential to enhance the realism and the credibility of virtual characters. Parameter-based… (More)
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2009
2009
Most computer programs for board games successfully employ αβ search. For some games, however, αβ search displays a weakness in… (More)
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2008
2008
We present a fast and robust method to correct contrast variation in retinal fundus imagery. The technique uses a mixture of… (More)
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1999
1999
The efficiency of the αβ-algorithm as a minimax search procedure can be attributed to its effective pruning at so-called cut… (More)
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Highly Cited
1985
Highly Cited
1985
The design issues affecting a parallel implementation of the alpha-beta search algorithm are discussed with emphasis on a tree… (More)
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