Computer chess

Known as: Chess (computer science), Chess (computer), Chess Software 
Computer chess is a game of computer architecture encompassing hardware and software capable of playing chess autonomously without human guidance… (More)
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Papers overview

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Highly Cited
2017
Highly Cited
2017
The game of chess is the most widely-studied domain in the history of artificial intelligence. The strongest programs are based… (More)
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2014
2014
This paper demonstrates the use of genetic algorithms for evolving: 1) a grandmaster-level evaluation function, and 2) a search… (More)
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Highly Cited
1998
Highly Cited
1998
This paper describes how the performance of AI machines tends to improve at the same pace that AI researchers get access to… (More)
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1997
1997
References: Avinash Dixit and Barry Nalebuff, Thinking Strategically John D. Beasely, The Mathematics of Games R. C. Bell, Board… (More)
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1988
1988
This paper covers the development of a chess playing program. The preliminary planning led to the decision to use a variable… (More)
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1983
1983
This paper discusses some methods for guiding the search of conventional chess programs to variable depth. The motivation for… (More)
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1978
1978
Because of its obvious intellectual content, chess has long presented computer scientists with a challenge to their ingenuity… (More)
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1978
1978
Even before there were computers there was computer chess. The first instance was a famous automaton constructed by Baron von… (More)
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Highly Cited
1967
Highly Cited
1967
Since mid-November 1966 a chess program has been under development at the Artificial Intelligence Laboratory of Project MAC at M… (More)
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Highly Cited
1958
Highly Cited
1958
Man can solve problems without knowing how he solves them. This simple fact sets the conditions for all attempts to rationalize… (More)
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