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Artificial intelligence (video games)

Known as: Computer game playing, Ai, Artificial intelligence in gaming 
In video games, artificial intelligence is used to generate intelligent behaviors primarily in non-player characters (NPCs), often simulating human… Expand
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Review
2019
Review
2019
General video game playing aims at designing an agent that is capable of playing multiple video games with no human intervention… Expand
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Highly Cited
2012
Highly Cited
2012
This study investigated the effects of viewing angle manipulated through screen size and the moderating role of players… Expand
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2009
2009
Artificial intelligence (AI) in computer games covers the behaviour and decision-making process of game-playing opponents (also… Expand
Highly Cited
2008
Highly Cited
2008
Classic approaches to game AI require either a high quality of domain knowledge, or a long time to generate effective AI… Expand
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Highly Cited
2007
Highly Cited
2007
Abstract The purpose of this study is to explore gender differences among adolescents who play computer games: key areas of study… Expand
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Highly Cited
2005
Highly Cited
2005
In this paper we explore the use of Hierarchical-Task-Network (HTN) representations to model strategic game AI. We will present… Expand
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Highly Cited
2004
Highly Cited
2004
Game AI is defined as the decision-making process of computercontrolled opponents in computer games. Adaptive game AI can improve… Expand
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Highly Cited
2003
Highly Cited
2003
Unsupervised online learning in commercial computer games allows computer-controlled opponents to adapt to the way the game is… Expand
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Highly Cited
2003
Highly Cited
2003
This poster motivates AI research in the area of real-time strategy (RTS) games and describes the current status of a project… Expand
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Highly Cited
1950
Highly Cited
1950
This paper is concerned with the problem of constructing a computing routine or “program” for a modern general purpose computer… Expand