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Minimax

Known as: MM, Minmax algorithm, Maximin (philosophy) 
Minimax (sometimes MinMax or MM) is a decision rule used in decision theory, game theory, statistics and philosophy for minimizing the possible loss… 
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Papers overview

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Highly Cited
2007
Highly Cited
2007
Most adaptive computing systems use reconfigurable hardware in the form of field programmable gate arrays (FPGAs). For these… 
Highly Cited
2004
Highly Cited
2004
Maximin strategy has its origin in game theory, but it can be adopted for effective multiobjective optimization. This paper… 
Highly Cited
2003
Highly Cited
2003
We consider the problem of data-aided frequency-offset and channel estimation in the case of frequency-selective channels. More… 
Highly Cited
2003
Highly Cited
2003
This paper develops a game-theoretic methodology to design and embed M messages in signals and images in the presence of an… 
Highly Cited
2002
Highly Cited
2002
We formulate the regression problem as one of maximizing the minimum probability, symbolized by Ω, that future predicted outputs… 
Highly Cited
1999
Highly Cited
1996
Highly Cited
1995
Highly Cited
1995
As the speed and the dynamic range of computer networks evolve, the issue of efficient traffic management becomes increasingly… 
Highly Cited
1972
Highly Cited
1972
We introduce the problem of a single source attempting to communicate information simultaneously to several receivers. The intent…