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Texture splatting

Known as: Splat, Texture splat 
In computer graphics, texture splatting is a method for combining different textures. The method works by applying an alphamap (also called a… Expand
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Papers overview

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2005
2005
We present a new interactive method to texture complex geometries at very high resolution, while using little memory and without… Expand
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2005
2005
Surface splatting enables high quality and efficient rendering algorithms for dense point-sampled datasets. However, with… Expand
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Highly Cited
2004
Highly Cited
2004
Using surface splats as a rendering primitive has gained increasing attention recently due to its potential for high-performance… Expand
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Highly Cited
2004
Highly Cited
2004
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using… Expand
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Highly Cited
2003
Highly Cited
2003
Ellipsoids are important primitives used in visualization and modeling, where often a larger number of ellipsoids have to be… Expand
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Highly Cited
2002
Highly Cited
2002
We propose the use of textured splats as the basic display primitives for an open surface fire model. The high-detail textures… Expand
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Highly Cited
2002
Highly Cited
2002
We present a framework for high quality splatting based on elliptical Gaussian kernels. To avoid aliasing artifacts, we introduce… Expand
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Highly Cited
2001
Highly Cited
2001
Modern laser range and optical scanners need rendering techniques that can handle millions of points with high resolution… Expand
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Highly Cited
1999
Highly Cited
1999
Splatting is a popular volume rendering algorithm that pairs good image quality with an efficient volume projection scheme. The… Expand
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Highly Cited
1988
Highly Cited
1988
I. UNDERSTANDING and PLANNING INSTRUCTION for STUDENTS with LEARNING and BEHAVIOR PROBLEMS Chapter 1: The Teaching--Learning… Expand
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