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Texture compression

Texture compression is a specialized form of image compression designed for storing texture maps in 3D computer graphics rendering systems. Unlike… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
This experiment examined the residual stresses on electrodeposited NiCo-Al and NiCo-Zr composite coatings as well as the impact… 
2012
2012
Display controller processes a great amount of data within a bounded time and thus requires high memory bandwidth. The memory… 
2011
2011
Due to their limited expressive capabilities and computational resources, typical mobile devices are still not appropriate for… 
2010
2010
This contribution describes a distributed multi-camera capture and processing system for real-time media production applications… 
2007
2007
We propose a new texture segmentation algorithm to improve the segmentation of boundary areas in the image. In some applications… 
2006
2006
The number of vehicles is rapidly increased as modern industrialization is developed worldwide. Vehicle recognition has been… 
2006
2006
Normal mapping can reveal the details of complex geometry object and improve the photorealistic when rendering. However, GPU… 
2005
2005
We present a method for using large, high dimension and high dynamic range datasets on modern graphics hardware. Datasets are… 
2003
2003
To apply empty space skipping in texture-based volume rendering, we partition the texture space with a box-growing algorithm… 
2002
2002
DCT-based compression is widely used in video and image compression for a high compression ratio, but it suffers from random…