Texture atlas

Known as: Texture atlases 
In realtime computer graphics, a texture atlas (also called a tile map, tile engine, or sprite sheet) is a large image containing a collection, or… (More)
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Topic mentions per year

Topic mentions per year

2001-2017
051020012017

Papers overview

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2008
2008
In this paper, we propose a novel method for creating a high-quality texture atlas from a 3D model and a set of calibrated images… (More)
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2007
2007
The use of attribute maps for 3D surfaces is an important issue in geometric modeling, visualization and simulation. Attribute… (More)
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2007
2007
In order to compute texture atlases with low stretch and hardly visible texture seams existing texture mapping tools pose high… (More)
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2005
2005
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a… (More)
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Highly Cited
2004
Highly Cited
2004
Texture atlas parameterization provides an effective way to map a variety of color and data attributes from 2D texture domains… (More)
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Highly Cited
2004
Highly Cited
2004
This work describes an approach to texture mapping a 3D city model obtained from aerial and ground-based laser scans with oblique… (More)
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2003
2003
Radiosity methods are a both physically correct and efficient way to compute the global illumination giving the visual atmosphere… (More)
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2003
2003
A Texture Atlas is a two dimensional representation of a 3D model usable for paint systems or as a sewing pattern. The field of… (More)
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Highly Cited
2002
Highly Cited
2002
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts… (More)
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Highly Cited
2001
Highly Cited
2001
Given an arbitrary mesh, we present a method to construct a progressive mesh (PM) such that all meshes in the PM sequence share a… (More)
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