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Stratagus

Known as: ALE Clone, Freecraft, Wargus 
Stratagus is a free cross-platform game engine used to build real-time strategy video games. Licensed under the GNU GPL, it is written in C and… Expand
Wikipedia

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2013
2013
Although several recent studies have been published on goal reasoning (i.e., the study of agents that can self-select their goals… Expand
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2011
2011
We describe a study on using case-based learning techniques in a goal-driven autonomy (GDA) agent for real-time strategy games… Expand
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Highly Cited
2010
Highly Cited
2010
Some domains, such as real‐time strategy (RTS) games, pose several challenges to traditional planning and machine learning… Expand
Highly Cited
2009
Highly Cited
2009
We consider the problem of tactical assault planning in real-time strategy games where a team of friendly agents must launch an… Expand
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2009
2009
  • Manish Mehta, A. Ram
  • IEEE Transactions on Computational Intelligence…
  • 2009
  • Corpus ID: 17223894
Intelligent agents working in real-time domains need to adapt to changing circumstance so that they can improve their performance… Expand
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2008
2008
Many real-world domains contain multiple agents that play distinct roles in achieving an overall mission. For instance, in… Expand
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2007
2007
Planning in domains with temporal and numerical properties is an important research problem. In prior work, we presented an… Expand
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Highly Cited
2007
Highly Cited
2007
Artificial Intelligence techniques have been successfully applied to several computer games. However in some kinds of computer… Expand
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Highly Cited
2006
Highly Cited
2006
While several researchers have applied case-based reasoning techniques to games, only Ponsen and Spronck (2004) have addressed… Expand
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Highly Cited
2004
Highly Cited
2004
Game AI is defined as the decision-making process of computercontrolled opponents in computer games. Adaptive game AI can improve… Expand
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