Skip to search formSkip to main contentSkip to account menu

Stratagus

Known as: ALE Clone, Freecraft, Wargus 
Stratagus is a free cross-platform game engine used to build real-time strategy video games. Licensed under the GNU GPL, it is written in C and… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
We present ASD (Action, Sequence, and Divide), a new framework for Hierarchical Reinforcement Learning (HRL). Present HRL methods… 
2014
2014
In recent years using real-time strategy (RTS) games as a test bed for Artificial Intelligence techniques has become increasingly… 
2012
2012
The Case-Based Tactician (CAT) system, created by Aha, Molineaux, and Ponsen (2005), uses case-based reasoning to learn to win… 
2008
2008
We present a domain independent off-line adaptation technique called Stochastic Plan Optimization for finding and improving plans… 
Review
2008
Review
2008
This paper provides a status report on the progress of improving small-scale combat in Wargus. The main goal of the project was… 
2007
2007
Planning in domains with temporal and numerical properties is an important research problem. In prior work, we presented an… 
Review
2007
Review
2007
The Markov Decision Process (MDP) is the principal theoretical formalism in the area of Reinforcement Learning (RL). An import… 
2007
2007
Real-time strategy games, such as Wargus, are examples of complex learning and planning domains that present unique challenges to… 
2007
2007
This paper describes a method for finding areas of interest on a two-dimensional grid map used in the real-time strategy engine… 
2006
2006
Real-time strategy games such as Warcraft, which is very popular, still utilizes finite-state machines and rules to determine the…