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Software rendering
Known as:
Reference Rasterizer
, Software rasteriser
, Software renderer
Software rendering is the process of generating an image from a model by means of computer software. In the context of computer graphics rendering…
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Related topics
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50 relations
2.5D
3D computer graphics
3Delight
Application-specific integrated circuit
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Broader (1)
3D rendering
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2014
2014
Stereo and motion cues effect on depth perception of volumetric data
Isaac Cho
,
Z. Wartell
,
Wenwen Dou
,
Xiaoyu Wang
,
W. Ribarsky
Electronic imaging
2014
Corpus ID: 12724549
Displays supporting stereoscopic and head-coupled motion parallax can enhance human perception of containing 3D surfaces and 3D…
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2013
2013
Image-parallel Ray Tracing using OpenGL Interception
Carson Brownlee
,
Thiago Ize
,
C. Hansen
EGPGV@Eurographics
2013
Corpus ID: 17299331
CPU Ray tracing in scientific visualization has been shown to be an efficient rendering algorithm for large-scale polygonal data…
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2012
2012
A SIMD-accelerated software rendering pipeline for 3D graphics processing
Eric Shianda Yu
,
C. Chen
IEEE Asia Pacific Conference on Circuits and…
2012
Corpus ID: 20254761
This paper presents a SIMD-accelerated software rendering pipeline for 3D graphics processing with multi-core architecture. The…
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2011
2011
Revisiting parallel rendering for shared memory machines
B. Nouanesengsy
,
J. Ahrens
,
J. Woodring
,
Han-Wei Shen
Eurographics Symposium on Parallel Graphics and…
2011
Corpus ID: 20526968
Increasing the core count of CPUs to increase computational performance has been a significant trend for the better part of a…
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2010
2010
Data-parallel Micropolygon Rasterization
Christian Eisenacher
,
Charles T. Loop
Eurographics
2010
Corpus ID: 16238940
We implement a tile based sort-middle rasterizer in CUDA and study its performance characteristics when used as a backend for…
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2010
2010
A Fast Scanline Micro-Rasterization Kernel and its Application to Soft Shadows
Sven Woop
2010
Corpus ID: 14133232
Many soft shadow algorithms approximate the visibility integral via sampling occlusion at many locations on the light source. We…
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2002
2002
Pose Estimation by Applied Numerical Techniques
M. Vittrup
,
M. D. Sorensen
,
B. McCane
2002
Corpus ID: 15702844
Pose estimation using analysis-by-synthesis techniques has been a topic within computer vision for quite a time. These techniques…
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Highly Cited
2001
Highly Cited
2001
The F-buffer: a rasterization-order FIFO buffer for multi-pass rendering
W. Mark
,
Kekoa Proudfoot
SIGGRAPH/EUROGRAPHICS Conference On Graphics…
2001
Corpus ID: 9224723
Multi-pass rendering is a common method of virtualizing graphics hardware to overcome limited resources. Most current multi-pass…
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2000
2000
Compression and Accelerated Rendering of Time-Varying Volume Data
K. Ma
,
Han-Wei Shen
2000
Corpus ID: 18476570
Author(s): Ma, Kwan-Liu; Shen, H. | Abstract: Visualization of time-varying volumetric data sets, which may be obtained from…
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1999
1999
Order-of-magnitude faster isosurface rendering in software on a PC than using dedicated general-purpose rendering hardware
G. Grevera
,
J. Udupa
,
D. Odhner
Medical Imaging
1999
Corpus ID: 62626752
The purpose of this work is to compare the speed of isosurface rendering in software with that using dedicated hardware. Input…
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