Reversi

Known as: Othello (game), Othello(board game), Reversi/Othello 
Reversi is a strategy board game for two players, played on an 8×8 uncheckered board. There are sixty-four identical game pieces called disks (often… (More)
Wikipedia

Topic mentions per year

Topic mentions per year

1960-2017
0102019602017

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2012
2012
We present the application of genetic programming to the zero-sum, deterministic, full-knowledge board game of Reversi. Expanding… (More)
  • table II
  • table I
  • figure 2
  • table IV
  • figure 1
Is this relevant?
2008
2008
Verification remains an integral and crucial phase of todaypsilas microprocessor design and manufacturing process. Unfortunately… (More)
  • figure 1
  • table I
  • figure 3
  • figure 2
  • figure 4
Is this relevant?
2007
2007
This paper investigates the use of n-tuple systems as position value functions for the game of Othello. The architecture is… (More)
  • figure 1
  • figure 3
  • figure 4
  • figure 5
  • figure 6
Is this relevant?
Highly Cited
2001
Highly Cited
2001
UNLABELLED CONSEL is a program to assess the confidence of the tree selection by giving the p-values for the trees. The main… (More)
Is this relevant?
Highly Cited
2000
Highly Cited
2000
We present a simple linear time algorithm for decoding Edgebreaker encoded triangle meshes in a single traversal. The Edgebreaker… (More)
  • figure 1
  • figure 2
  • figure 3
  • figure 4
  • figure 5
Is this relevant?
Highly Cited
1998
Highly Cited
1998
This paper discusses a practical framework for the semi{ automatic construction of evaluation functions for games. Based on a… (More)
  • figure 3
Is this relevant?
1996
1996
This paper introduces the APHID (Asynchronous Parallel Hierarchical Iterative Deepening) game-tree search algorithm. APHID… (More)
  • figure 1
  • figure 2
  • figure 3
Is this relevant?
Highly Cited
1995
Highly Cited
1995
Ever since the days of Shannon's proposal for a chess-playing algorithm [12] and Samuel's checkers-learning program [10] the… (More)
Is this relevant?
Highly Cited
1995
Highly Cited
1995
An approach to develop new game playing strategies based on arti cial evolution of neural networks is presented. Evolution was… (More)
  • figure 6
Is this relevant?
Highly Cited
1988
Highly Cited
1988
We present a new approach to evaluation function learning using classical pattern-classification methods. Unlike other approaches… (More)
  • figure 2-1
  • table 1
  • figure 3-1
  • table 3-1
  • table 4-1
Is this relevant?