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Reversi
Known as:
Othello (game)
, Othello(board game)
, Reversi/Othello
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Reversi is a strategy board game for two players, played on an 8×8 uncheckered board. There are sixty-four identical game pieces called disks (often…
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Artificial intelligence (video games)
Ataxx
Bitboard
Clubhouse Games
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Othello: The State of Play
L. C. Orlin
2018
Corpus ID: 261825501
Introduction - Lena Cowen Orlin (Georgetown University, USA) 1. Two Faced: the Problem of Othello's Visage - Ambereen Dadabhoy…
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2009
2009
Game Playing untuk Othello dengan Menggunakan Algoritma Negascout dan MTDF
Gunawan Gunawan
,
Yosi Kristian
,
Hermawan Andika
2009
Corpus ID: 141708519
Game playing adalah salah satu sistem kecerdasan buatan (AI). Untuk permasalahan pada permainan yang berbasis pada giliran pemain…
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2007
2007
Experiments with Monte Carlo Othello
P. Hingston
,
M. Masek
IEEE Congress on Evolutionary Computation
2007
Corpus ID: 23348724
In this paper, we report on our experiments with using Monte Carlo simulation (specifically the UCT algorithm) as the basis for…
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2003
2003
Shakespeare in Art
Jane Martineau
,
Dulwich Picture Gallery
,
Palazzo dei Diamanti
2003
Corpus ID: 190487331
The rediscovery of Shakespeare's work in the eighteenth century was a key factor in launching the Romantic movement. At the…
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2000
2000
Arboreal beetles of Neotropical forests : Agra Fabricius, the Novaurora complex: Coleoptera:Carabidae:Lebiini:Calleidina
T. Erwin
2000
Corpus ID: 126679766
The neotropical carabid genus Agra, whose range extends from southern Texas to northern Argentina contains more than 2 000…
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1999
1999
Stage-Managing "Otherness": The Function of Narrative in 'Othello.'
T. Tsomondo
1999
Corpus ID: 141406665
New historicist and postcolonial research has lent to narratology's concern with voice and location of voice a heightened…
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1996
1996
Pragmatic approaches to Shakespeare : essays on Othello, Coriolanus, and Timon of Athens
M. Rudanko
1996
Corpus ID: 170874503
This book explores the intersection of linguistics and literature and offers new insight into linguistic methods of literary…
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1996
1996
What a Neural Network Can Learn About Othello
A. Leouski
,
Paul E. Utgo
1996
Corpus ID: 59842722
Conventional Othello programs are based on a thorough analysis of the game, and typically employ sophisticated evaluation…
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1996
1996
KNOWLEDGE‐BASED FEATURE DISCOVERY FOR EVALUATION FUNCTIONS
Tom Fawcett
International Conference on Climate Informatics
1996
Corpus ID: 33927942
Since Samuel's work on checkers over thirty years ago, much effort has been devoted to learning evaluation functions. However…
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1994
1994
Improving game-tree search with evolutionary neural networks
David E. Moriarty
,
R. Miikkulainen
Proceedings of the First IEEE Conference on…
1994
Corpus ID: 23133387
Neural networks were evolved to constrain minimax search in the game of Othello. At each level of the search tree, such focus…
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