Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 205,599,260 papers from all fields of science
Search
Sign In
Create Free Account
Ataxx
Known as:
Slimewar
, Ataxx!
, Hexxagon
Expand
Ataxx (also known by such names as Infection, SlimeWars and Frog Cloning) is a board game that first appeared in 1990 as an arcade video game by The…
Expand
Wikipedia
Create Alert
Alert
Related topics
Related topics
5 relations
Arcade game
Reversi
Smart Game Format
The 7th Guest
Expand
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Performance of Monte Carlo Tree Search Algorithms when Playing the Game Ataxx
Leonardo F. R. Ribeiro
,
Daniel R. Figueiredo
Anais do XV Encontro Nacional de Inteligência…
2018
Corpus ID: 52215116
Monte Carlo Tree Search (MCTS) has recently emerged as a promising technique to play games with very large state spaces. Ataxx is…
Expand
2014
2014
Computer Games
T. Cazenave
,
M. Winands
,
Y. Björnsson
Communications in Computer and Information…
2014
Corpus ID: 1472928
Regret minimization is important in both the Multi-Armed Bandit problem and Monte-Carlo Tree Search (MCTS). Recently, simple…
Expand
2014
2014
Minimizing Simple and Cumulative Regret in Monte-Carlo Tree Search
Tom Pepels
,
T. Cazenave
,
M. Winands
,
Marc Lanctot
CGW@ECAI
2014
Corpus ID: 7976481
Regret minimization is important in both the Multi-Armed Bandit problem and Monte-Carlo Tree Search (MCTS). Recently, simple…
Expand
2014
2014
Parallel UCT search on GPUs
Nicolas A. Barriga
,
Marius Stanescu
,
M. Buro
IEEE Conference on Computational Intelligence and…
2014
Corpus ID: 329616
We propose two parallel UCT search (Upper Confidence bounds applied to Trees) algorithms that take advantage of modern GPU…
Expand
2011
2011
Introducing Bee Colony Algorithm for Hexxagon game
Natalia Tatar
,
S. Holban
6th IEEE International Symposium on Applied…
2011
Corpus ID: 1211343
There has been an increase in the number of domains researching bio-inspired algorithms. The researches conclusions mostly…
Expand
2007
2007
Using Monte Carlo Techniques in the Game Ataxx
Evert Cuppen
2007
Corpus ID: 56731138
In this paper we will report research on an AI player for the game Ataxx. We will implement a player that uses Monte Carlo search…
Expand
2007
2007
Increasing the Appeal of Programming Contests with Tasks Involving Graphical User Interfaces and Computer Graphics
P. Ribeiro
,
Pedro Guerreiro
2007
Corpus ID: 56423090
Programming contests should be capable of being appealing to both the contestants and the general public. We feel that the use of…
Expand
2006
2006
Automatic Generation of Search Engines
Markian Hlynka
,
J. Schaeffer
ACG
2006
Corpus ID: 10164992
A plethora of enhancements are available to be used together with the αβ search algorithm. There are so many, that their…
Expand
2005
2005
Software for the development of logical strategic thinking
M. Tavella
2005
Corpus ID: 63947227
Presentazione di alcuni giochi informatici utilizzati nel ambito del progetto SoLE: GNOME ATAXX, GNOME SAME, GNOME TETRAVEX. Il…
Expand
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
,
Terms of Service
, and
Dataset License
ACCEPT & CONTINUE