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Replay value

Known as: Play-through, Replayability 
Replay value or replayability is a term used to assess a videogame's potential for continued play value after its first completion. Factors that… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2020
2020
Game development is one of the fastest growing industries. Since games' success is mostly related to users' enjoyment, one of the… 
2019
2019
This paper addresses the problem of improving the player experience in single player endless games and encouraging the player to… 
2017
2017
Replayability has long been touted as a benefit of educational games. However, little research has measured its impact on learning… 
2016
2016
Feature-based player-centric game adaptivity offers many advantages in terms of optimising the player experience for wide appeal… 
2015
2015
The plots of the video game narrative(s) are a great deal more complicated than the mesh of stories created in Calvino’s The… 
Review
2014
Review
2014
Procedural content generation is the act of creating video game content automatically, through algorithmic means. In online… 
2014
2014
In interactive drama, whether for entertainment or training purposes, there is a need to balance the enforcement of authorial… 
2012
2012
The prevalence of obesity among adolescents and adults in the U.S. is a matter of concern. Exercise video games reach a wide… 
2011
2011
Heavy Rain is a videogame developed by Quantic Dream and originally released for the Playstation 3 platform in 2010. The game… 
Review
2008
Review
2008
Sport video is an important video genre. Content-based sports video analysis attracts great interest from both industry and…