Rendering equation

In computer graphics, the rendering equation is an integral equation in which the equilibrium radiance leaving a point is given as the sum of emitted… (More)
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Papers overview

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2011
2011
Recent advances in fast light transport acquisition have motivated new applications for forward and inverse light transport… (More)
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Highly Cited
2008
Highly Cited
2008
In [1], KKLT give a mechanism to generate de Sitter vacua in string theory. And the scenario, Landscape, is suggested to explain… (More)
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1999
1999
This paper presents a new method that combines quasi-Monte Carlo quadratu re with importance sampling to solve the general… (More)
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1999
1999
The rendering integral equation was introduced by Kajiya 1161 to model the equilibrium of radiant energy exchange in a 3D scene… (More)
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Highly Cited
1998
Highly Cited
1998
 
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Highly Cited
1996
Highly Cited
1996
Main concept (physicaly based rendering) Motivation, main goal: to make real images of virtual world, to outwit human senses… (More)
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Highly Cited
1994
Highly Cited
1994
This paper describes a physically-based rendering system tailored to the demands of lighting design and architecture. The… (More)
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Highly Cited
1994
Highly Cited
1994
Monte Carlo integration is a powerful technique for the evaluation of difficult integrals. Applications in rendering include… (More)
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Highly Cited
1987
Highly Cited
1987
View-independent and view-dependent image synthesis techniques, represented by radiosity and ray tracing, respectively, are… (More)
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Highly Cited
1986
Highly Cited
1986
We present an integral equation which generalizes a variety of known rendering algorithms. In the course of discussing a monte… (More)
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