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Real-time computing

Known as: Hard realtime, Real-time systems, Soft realtime 
In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint… 
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Papers overview

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Highly Cited
2011
Highly Cited
2011
This paper presents a full duplex radio design using signal inversion and adaptive cancellation. Signal inversion uses a simple… 
Highly Cited
2010
Highly Cited
2010
Twitter, a popular microblogging service, has received much attention recently. An important characteristic of Twitter is its… 
Review
2004
Review
2004
In this 25th year anniversary paper for the IEEE Real Time Systems Symposium, we review the key results in real-time scheduling… 
Highly Cited
2004
Highly Cited
2004
This paper presents a method for extracting distinctive invariant features from images that can be used to perform reliable… 
Highly Cited
2004
Highly Cited
2004
  • D. Lowe
  • International Journal of Computer Vision
  • 2004
  • Corpus ID: 221242327
This paper presents a method for extracting distinctive invariant features from images that can be used to perform reliable… 
Highly Cited
2003
Highly Cited
2003
In this paper, we present a real-time communication protocol for sensor networks, called SPEED. The protocol provides three types… 
Highly Cited
2001
Highly Cited
2001
  • P. PillaiK. Shin
  • Symposium on Operating Systems Principles
  • 2001
  • Corpus ID: 6783900
In recent years, there has been a rapid and wide spread of non-traditional computing platforms, especially mobile and portable… 
Highly Cited
2000
Highly Cited
2000
  • Ross CutlerL. Davis
  • IEEE Transactions on Pattern Analysis and Machine…
  • 2000
  • Corpus ID: 1940219
We describe new techniques to detect and analyze periodic motion as seen from both a static and a moving camera. By tracking… 
Review
1994
Review
1994
This paper surveys the state of the art in real-time computing. It introduces basic concepts and identifies key issues in the… 
Highly Cited
1988
Highly Cited
1988
The author defines real-time computing and states and dispels the most common misconceptions about it. He discusses the…