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Real-time computing
Known as:
Hard realtime
, Real-time systems
, Soft realtime
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In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint…
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Related topics
Related topics
50 relations
Alternate frame rendering
Analog computer
Causal filter
Commitment ordering
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2007
Highly Cited
2007
Fast Handover Scheme for Real-Time Applications in Mobile WiMAX
Wenhua Jiao
,
Pin Jiang
,
Yuanyuan Ma
IEEE International Conference on Communications
2007
Corpus ID: 23882930
Mobile WiMAX is one of the most promising technologies for broadband wireless communication. The IEEE 802.16e standard for Mobile…
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Review
2006
Review
2006
UML Profiles for Real-Time Systems and their Applications
Abdelouahed Gherbi
,
F. Khendek
Journal of Object Technology
2006
Corpus ID: 6554092
Real-time systems (RTS) have strict timing constraints and limited resources. The satisfaction of RTS timing constraints is…
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2006
2006
Impact of Face Registration Errors on Recognition
Elias Rentzeperis
,
A. Stergiou
,
Aristodemos Pnevmatikakis
,
L. Polymenakos
Artificial Intelligence Applications and…
2006
Corpus ID: 14232591
Face recognition systems detect faces in moving or still images and then recognize them. However, face detection is not an error…
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Highly Cited
2002
Highly Cited
2002
Human Face Detection in Cluttered Color Images Using Skin Color, Edge Information
K. Sandeep
,
A. Rajagopalan
Indian Conference on Computer Vision, Graphics…
2002
Corpus ID: 17681423
In this paper, we address the problem of face detection in still images. We propose a fast algorithm for detecting human faces in…
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Highly Cited
1999
Highly Cited
1999
Tracking People in a Railway Station During Rush-Hour
E. Prassler
,
J. Scholz
,
Antonio Elfes
International Conference on Virtual Storytelling
1999
Corpus ID: 22175555
We propose a method for detecting and tracking the motion of a large number of moving objects in crowded environments, such as…
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Highly Cited
1999
Highly Cited
1999
A Columbus' egg idea for CAN media redundancy
J. Rufino
,
P. Veríssimo
,
G. Arroz
Digest of Papers. Twenty-Ninth Annual…
1999
Corpus ID: 6193478
Network media redundancy is a clean and effective way of achieving high levels of reliability against temporary medium faults and…
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Review
1998
Review
1998
UML for Real-Time Overview
Andrew Lyons
1998
Corpus ID: 14863230
This paper explains how the Unified Modeling Language (UML), and powerful modeling constructs originally developed for the…
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Highly Cited
1993
Highly Cited
1993
Real-time Control of Animated Broad Agents
A. B. Loyall
,
J. Bates
1993
Corpus ID: 17424469
As autonomousagents’ interactions with humans become richer, we believe it will become increasingly important for some of the…
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Highly Cited
1992
Highly Cited
1992
A Layered Approach to Automating the Verification of Real-Time Systems
Richard A. Gerber
,
Insup Lee
IEEE Trans. Software Eng.
1992
Corpus ID: 7846748
A layered approach to the specification and verification of real-time systems is described. Application processes are specified…
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Review
1977
Review
1977
Incoherent optical correlators
M. A. Monahan
,
K. Bromley
,
R. Bocker
Proceedings of the IEEE
1977
Corpus ID: 7774050
The use of optical systems in signal processing applications can offer significant advantages over an equivalent electronic…
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