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Real-time computing

Known as: Hard realtime, Real-time systems, Soft realtime 
In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint… 
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Papers overview

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Highly Cited
2006
Highly Cited
2006
Routing protocols for a mobile ad hoc network have assumed that all mobile nodes voluntarily participate in forwarding others… 
Highly Cited
2004
Highly Cited
2004
Carrier sense multiple access and its variants have been widely used in mobile ad hoc networks. However, most existing access… 
Highly Cited
2003
Highly Cited
2003
In this paper, we propose a new deinterlacing algorithm, which is an edge dependent interpolation (EDI) algorithm based on a… 
Highly Cited
1998
Highly Cited
1998
  • G. Foresti
  • 1998
  • Corpus ID: 40022114
This paper describes a visual surveillance system for remote monitoring of unattended outdoor environments. The system, which… 
Highly Cited
1998
Highly Cited
1998
A real-time system must execute functionally correct computations in a timely manner. In order to guarantee that all tasks… 
Highly Cited
1995
Highly Cited
1995
This paper proposes a new approach to realize a very high performance real-time OS using VLSI technology. In this method, quick… 
Highly Cited
1993
Highly Cited
1993
  • 1993
  • Corpus ID: 17834256
PERTS is a prototyping environment for real-time systems. It contains schedulers and resource access protocols for time-critical… 
Highly Cited
1992
Highly Cited
1992
In this paper we describe the design and implementation of an integrated monitoring and debugging system for a distributed real… 
Highly Cited
1986
Highly Cited
1986
Tasks for two coordinated industrial robots always bring the robots in contact with a same object. Physically the three form a…