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Real-time computing

Known as: Hard realtime, Real-time systems, Soft realtime 
In computer science, real-time computing (RTC), or reactive computing describes hardware and software systems subject to a "real-time constraint… 
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Papers overview

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2011
2011
Confidentiality is an important issue when digital images are transmitted over public networks, and encryption is the most useful… 
2009
2009
We define a family of execution policies for a programming model called PTIDES (Programming Temporally Integrated Distributed… 
Highly Cited
2007
Highly Cited
2007
Mobile WiMAX is one of the most promising technologies for broadband wireless communication. The IEEE 802.16e standard for Mobile… 
Review
2006
Review
2006
Real-time systems (RTS) have strict timing constraints and limited resources. The satisfaction of RTS timing constraints is… 
2003
2003
Media applications such as image processing, signal processing, and graphics require tens to hundreds of billions of arithmetic… 
Highly Cited
1999
Highly Cited
1999
Network media redundancy is a clean and effective way of achieving high levels of reliability against temporary medium faults and… 
Highly Cited
1999
Highly Cited
1999
We propose a method for detecting and tracking the motion of a large number of moving objects in crowded environments, such as… 
Review
1998
Review
1998
This paper explains how the Unified Modeling Language (UML), and powerful modeling constructs originally developed for the… 
Highly Cited
1997
Highly Cited
1997
In this letter we present a hard x-ray phase contrast microscope based on the divergent and coherent beam exiting an x-ray… 
Highly Cited
1985
Highly Cited
1985
Processors within a real-time multiprocessor system must be synchronized with as little overhead as possible. Although…