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Ray tracing (graphics)

Known as: Ray-trace, RT, Ray tracer 
In computer graphics, ray tracing is a technique for generating an image by tracing the path of light through pixels in an image plane and simulating… 
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Papers overview

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Highly Cited
2008
Highly Cited
2008
An efficient ray tracing method is presented for calculating interreflections between surfaces with both diffuse and specular… 
Highly Cited
2002
Highly Cited
2002
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex… 
Highly Cited
1991
Highly Cited
1991
Nonuniform sampling of images is a useful technique in computer graphics, because a properly designed pattern of samples can make… 
Highly Cited
1990
Highly Cited
1990
Volume rendering is a technique for visualizing sampled scalar or vector fields of three spatial dimensions without fitting… 
Review
1989
Review
1989
An Introduction to Ray Tracing is an excellent reference dedicated completely to ray tracing. Published in 1989, this book still… 
Highly Cited
1986
Highly Cited
1986
A new algorithm for speeding up ray-object intersection calculations is presented. Objects are bounded by a new type of extent… 
Highly Cited
1986
Highly Cited
1986
For almost two decades researchers have argued that ray tracing will eventually become faster than the rasterization technique… 
Highly Cited
1986
Highly Cited
1986
In this article we propose algorithms that address the two basic problems encountered in generating continuous-tone images by ray… 
Highly Cited
1984
Highly Cited
1984
Ray tracing is one of the most elegant techniques in computer graphics. Many phenomena that are difficult or impossible with… 
Highly Cited
1984
Highly Cited
1984
An algorithm is described that speeds up ray-tracing techniques by reducing the number of time-consuming object-ray intersection…