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Progressive meshes

Known as: Progressive mesh 
Progressive meshes is one of the techniques of dynamic level of detail (LOD). This technique was introduced by Hugues Hoppe in 1996. This method uses… 
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Papers overview

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2013
2013
Summary. Many data structures are available for the representation and manipulation of meshes. In the context of algorithms that… 
Highly Cited
2009
Highly Cited
2009
We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware… 
Highly Cited
2006
2004
2004
Multiresolution geometry streaming has been well studied in recent years. The client can progressively visualize a triangle mesh… 
2004
2004
We describe a method to match 3D polygonal geometry models using their internal skeleton graphs. These graphs carry information… 
Highly Cited
2002
Highly Cited
2002
The problem of creating global parametrizations of triangulated surfaces is fundamental for many applications in computer-aided… 
2001
2001
We present a new terrain decimation technique called a Quadtree Morph, or Q-morph. The new approach eliminates the usual popping… 
Highly Cited
1998
Highly Cited
1998
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and… 
Highly Cited
1997
Highly Cited
1997
  • M. Chow
  • 1997
  • Corpus ID: 2434505
Most existing visualization applications use 3D geometry as their basic rendering primitive. As users demand more complex data…