Skip to search formSkip to main contentSkip to account menu

Popping (computer graphics)

Known as: LOD blending, Popping (computer graphic), Geomorphing 
In 3D computer graphics, popping refers to an undesirable visual effect that occurs when the transition of a 3D object to a different pre-calculated… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Isosurface extraction is a widely used method for interactive visualization of volumetric scalar data sets in many scientific… 
2013
2013
Multiresolution representations are often used in terrain rendering systems to increase system performance. To avoid popping… 
2011
2011
Extensive research has been carried out in multiresolution models for many decades. The tendency in recent years has been to… 
2009
2009
With the advent of modern graphic processors, rendering a complex terrain in real time was suddenly possible. However the… 
2008
2008
A method of adaptive terrain triangulation is proposed that can be implemented in hardware. The method is based on an estimate of… 
2006
2006
  • Sheng Li
  • 2006
  • Corpus ID: 2063940
Interactive navigation of very large-scale terrain environment involves many difficulties because of its out-of-core geometric… 
2006
2006
The paper proposes a time-controlling algorithm for large-scale terrain rendering, which can’t be efficiently dealt with by LOD… 
2001
2001
  • M. Grabner
  • 2001
  • Corpus ID: 44311656
The paper addresses the problem of interactive visualization in the view-dependent simplification framework. A geomorphing… 
2001
2001
  • M. Grabner
  • 2001
  • Corpus ID: 5216063
This paper addresses the problem of interactive visualization of multi-resolution triangle meshes. Visible switching between… 
1997
1997
We describe a method for constructing multi resolution models (MRM) of complex triangle meshes and show how these representations…