Visualization of level-of-detail meshes on the GPU


Extensive research has been carried out in multiresolution models for many decades. The tendency in recent years has been to harness the potential of GPUs to perform the level-of-detail extraction on graphics hardware. The aim of this work is to present a new level-of-detail scheme based on triangles which is both simple and efficient. In this approach, the… (More)
DOI: 10.1007/s00371-011-0554-2


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