Path tracing

Known as: Path-tracing 
Path tracing is a computer graphics Monte Carlo method of rendering images of three-dimensional scenes such that the global illumination is faithful… (More)
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Topic mentions per year

Topic mentions per year

1976-2018
010203019762018

Papers overview

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2013
2013
When programming for GPUs, simply porting a large CPU program into an equally large GPU kernel is generally not a good approach… (More)
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Highly Cited
2005
Highly Cited
2005
We present Energy Redistribution (ER) sampling as an unbiased method to solve correlated integral problems. ER sampling is a… (More)
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Highly Cited
2002
Highly Cited
2002
Recently a breakthrough has occurred in graphics hardware: fixed function pipelines have been replaced with programmable vertex… (More)
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Highly Cited
1996
Highly Cited
1996
In this paper we show how bidirectional path tracing can be extended to handle global illumination effects due to participating… (More)
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Highly Cited
1996
Highly Cited
1996
The set of test patterns applied to a circuit during built-in self-test (BIST) may not provide sufficiently high fault coverage… (More)
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Highly Cited
1995
Highly Cited
1995
This paper presents a new importance sampling strategy for Monte Carlo ray tracing in which a rough estimate of the irradiance… (More)
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Highly Cited
1993
Highly Cited
1993
In this paper we present a new Monte Carlo rendering algorithm that seamlessly integrates the ideas of shooting and gathering… (More)
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1992
1992
A delay fault diagnosis process consisting of simulation of the fault-free circuit with a four-valued logic algebra and critical… (More)
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1991
1991
Critical path tracing is an efficient alternative to fault simulation for combinational circuits. In this paper we consider the… (More)
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Highly Cited
1983
Highly Cited
1983
<bold>We present an alternative to fault simulation, referred to as <italic>critical path tracing</italic>, that determines the… (More)
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