OpenRT

The goal of the "OpenRT Real Time Ray Tracing Project" was to develop ray tracing to the point where it offers an alternative to the current… (More)
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Topic mentions per year

Topic mentions per year

2003-2010
02420032010

Papers overview

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2005
2005
In the preceding course sections, all the basic constituents of a complete realtime ray tracing engine have been described: A… (More)
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Review
2005
Review
2005
• Purpose of this talk: A " tour de force " of OpenRT shaders – Brief tutorial on how to write OpenRT shaders – Only the basics… (More)
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2005
2005
Photo-realistic rendering methods are required to achieve a convincing combination of real and synthetic scene parts in mixed… (More)
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2005
2005
The overall design decisions of the RTRT/OpenRT framework are described in detail in [Wald04]. To summarize the most important… (More)
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2005
2005
 
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Highly Cited
2004
Highly Cited
2004
  • Ingo Wald
  • Ausgezeichnete Informatikdissertationen
  • 2004
One of the most sought-for goals in computer graphics is to generate “realism in real time”, i.e. the generation of realistically… (More)
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2004
2004
High-quality mixed reality rendering is the art of combining synthetic and photographic images in a photorealistically consistent… (More)
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2003
2003
For more than a decade now, interactive graphics has been shaped by triangle rasterization technology and the corresponding… (More)
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2003
2003
Due to its practical significance and its high degree of parallelism, ray tracing has always been an attractive target for… (More)
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