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OpenRT

The goal of the "OpenRT Real Time Ray Tracing Project" was to develop ray tracing to the point where it offers an alternative to the current… 
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Papers overview

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2012
2012
This work presents an FPGA implementation of a highly parallel architecture for the motion and disparity estimations of color… 
2009
2009
VRML and X3D are the most widely adopted standards for interactive 3D content interchange. However, they are both designed around… 
2007
2007
We present in this paper an effective way to implement coherent versions of Metropolis Light Transport (MLT) by using a class of… 
2005
2005
The importance of high-performance rendering of unstructu red data sets has increased significantly mainly due to its use in scie… 
2005
2005
JVRB, 2(2005), no. 1. - In the last years, the well known ray tracing algorithm gained new popularity with the introduction of… 
2005
2005
  • I. Wald
  • SIGGRAPH Courses
  • 2005
  • Corpus ID: 14059919
In the preceding course sections, all the basic constituents of a complete realtime ray tracing engine have been described: A… 
2004
2004
With the recent advances in ray tracing technology, high-quality image generation at interactive rates has finally become a… 
Highly Cited
2004
Highly Cited
2004
A new intersection algorithm for iso-surface volume ray tracing increases performance by roughly a factor of three compared to… 
2003
2003
The realm of mixed reality applications lies in blending rendered images with images of the real world. This requires highly… 
Highly Cited
2003
Highly Cited
2003
For more than a decade now, interactive graphics has been shaped by triangle rasterization technology and the corresponding…