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OpenRT
The goal of the "OpenRT Real Time Ray Tracing Project" was to develop ray tracing to the point where it offers an alternative to the current…
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OpenGL
Ray tracing (graphics)
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2012
2012
Hierarchical architecture for motion and depth estimations based on color cues
Francisco Barranco
,
Matteo Tomasi
,
Mauricio Vanegas
,
Javier Díaz
,
Sara Granados
,
E. Ros
Journal of Real-Time Image Processing
2012
Corpus ID: 255311581
This work presents an FPGA implementation of a highly parallel architecture for the motion and disparity estimations of color…
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2005
2005
Interactive Ray Tracing for Virtual TV Studio Applications
Andreas Pomi
,
P. Slusallek
Journal of Virtual Reality and Broadcasting
2005
Corpus ID: 17241894
JVRB, 2(2005), no. 1. - In the last years, the well known ray tracing algorithm gained new popularity with the introduction of…
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2005
2005
Fast Ray Traversal of Unstructured Volume Data using Plucker Tests
Gerd Marmitt
,
P. Slusallek
2005
Corpus ID: 11866838
The importance of high-performance rendering of unstructu red data sets has increased significantly mainly due to its use in scie…
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2005
2005
The OpenRT-API
I. Wald
SIGGRAPH Courses
2005
Corpus ID: 14059919
In the preceding course sections, all the basic constituents of a complete realtime ray tracing engine have been described: A…
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2005
2005
DE-tree ray tracing and box-query performance data
Miguel R. Zuniga
2005
Corpus ID: 18945840
A solenoid valve especially intended for wet-room fittings. It has a housing with an intake and an outlet sealed off from each…
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Review
2005
Review
2005
Writing OpenRT shaders
I. Wald
SIGGRAPH Courses
2005
Corpus ID: 39656076
• Purpose of this talk: A " tour de force " of OpenRT shaders – Brief tutorial on how to write OpenRT shaders – Only the basics…
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2004
2004
VRML scene graphs on an interactive ray tracing engine
Andreas Dietrich
,
Ingo Wald
,
Markus Wagner
,
Philipp Slusallek
IEEE Virtual Reality
2004
Corpus ID: 263890805
With the recent advances in ray tracing technology, high-quality image generation at interactive rates has finally become a…
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2004
2004
NWU-CS-04-47 Oct 28 , 2004 Temporally Adaptive Frameless Rendering
Abhinav Dayal
,
Cliff Woolley
,
D. Luebke
,
B. Watson
2004
Corpus ID: 14578736
Recent advances in computational power and algorithmic sophistication have made ray tracing an increasingly viable and attractive…
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2003
2003
Sttreaming Video Textures for Mixed Reality Applications in Interactive Ray Tracing Environments
Andreas Pomi
,
Gerd Mannitt
,
I. Wald
,
P. Slusallek
International Symposium on Vision, Modeling, and…
2003
Corpus ID: 16625647
The realm of mixed reality applications lies in blending rendered images with images of the real world. This requires highly…
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Highly Cited
2003
Highly Cited
2003
The OpenRT Application Programming Interface - Towards A Common API for Interactive Ray Tracing
Andreas Dietrich
,
I. Wald
,
Carsten Benthin
,
P. Slusallek
2003
Corpus ID: 8214145
For more than a decade now, interactive graphics has been shaped by triangle rasterization technology and the corresponding…
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