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OpenGL

Known as: OpenGL 1, OpenGL 2, OpenglNext 
Open Graphics Library (OpenGL)is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics… 
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Papers overview

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Highly Cited
2015
Highly Cited
2015
In multimedia annotation, due to the time constraints and the tediousness of manual tagging, it is quite common to utilize both… 
2014
2014
Deep Geometry Buffers (G-buffers) combine the fine-scale and efficiency of screen-space data with much of the robustness of… 
Highly Cited
2011
Highly Cited
2011
  • O. LindaM. Manic
  • 2011
  • Corpus ID: 5717305
Multirobot systems represent an enticing area of research with numerous real-world applications. Teams of multiple robots can… 
2006
2006
We introduce reconfigurable image projection RIP holo- grams and a method for computing RIP holograms of three-dimensional 3-D… 
Review
2003
Review
2003
Recent advances in mathematical models, computer processors and OOP compilers have been motivating the development of the Domus… 
Highly Cited
2003
2002
2002
: We present a conservative occlusion culling algorithm for large environments. As part of a preprocess, we decompose the scene… 
2000
2000
We present an interactive system for the generation of high quality triangle meshes that allows us to handle hybrid geometry…