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OpenGL

Known as: OpenGL 1, OpenGL 2, OpenglNext 
Open Graphics Library (OpenGL)is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics… 
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Papers overview

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2017
2017
Learning to interact with objects in the environment is a fundamental AI problem involving perception, motion planning, and… 
2013
2013
Studying genomes continues to be beneficial for evolutionary discover, and prognosticating/diagnosing many genetic disorders and… 
2008
2008
Before computer graphics ever existed there were engineers designing aircraft wings and automobile chassis by using splines. A… 
2008
2008
L-system and IFS are used to the plant's simulation. In this paper the theories of L-system and IFS were concisely described. The… 
2006
2006
This paper presents VTMs (Vector Texture Maps), a novel representation of vector images that can be used as a texture by the GPU… 
2004
2004
With denial of service attacks and self propagating network viruses adding to today's network conditions, managing edge networks… 
2002
2002
: We present a conservative occlusion culling algorithm for large environments. As part of a preprocess, we decompose the scene… 
2001
2001
Preface. 1. Introduction. The OpenGL API. What's in OpenGL. OpenGL Versions of Extensions. Languages. Programming Conventions… 
1998
1998
Edgebreaker is a simple scheme for compressing the triangle/vertex incidence graphs (sometimes called topology) of… 
1996
1996
The Graphics Environment for Max, or GEM, is a real-time computer graphics language which operates under the SGI version of Max…