Skip to search formSkip to main contentSkip to account menu

OpenGL

Known as: OpenGL 1, OpenGL 2, OpenglNext 
Open Graphics Library (OpenGL)is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2015
Highly Cited
2015
In multimedia annotation, due to the time constraints and the tediousness of manual tagging, it is quite common to utilize both… 
2014
2014
The energy intensity of fuel‐based lighting is substantial given the paltry levels of lighting service, poor economic outcomes… 
2006
2006
We introduce reconfigurable image projection RIP holo- grams and a method for computing RIP holograms of three-dimensional 3-D… 
Highly Cited
2004
Highly Cited
2004
The purpose of this study is to control multiple mobile robots in formation considering the ability of a robot using the "Leader… 
Highly Cited
2003
Review
2003
Review
2003
Recent advances in mathematical models, computer processors and OOP compilers have been motivating the development of the Domus… 
2002
2002
: We present a conservative occlusion culling algorithm for large environments. As part of a preprocess, we decompose the scene… 
Highly Cited
1999
Highly Cited
1999
This paper introduces a unified and general tesselation algorithm for parametric and implicit surfaces. The algorithm produces a… 
Highly Cited
1996
Highly Cited
1996
  • T. E Wiegand
  • 1996
  • Corpus ID: 7181092
We describe a CSG rendering algorithm that requires no evaluation of the CSG tree beyond normalization and pruning. It renders…