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OpenGL
Known as:
OpenGL 1
, OpenGL 2
, OpenglNext
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Open Graphics Library (OpenGL)is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics…
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50 relations
32-bit
ATi Radeon R400 Series
Adobe Pixel Bender
Allegro
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Comparison of Technologies for General-Purpose Computing on Graphics Processing Units
Torbjörn Sörman
2016
Corpus ID: 62531494
The computational capacity of graphics cards for general-purpose computinghave progressed fast over the last decade. A major…
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2008
2008
An application of L-system and IFS in 3D fractal simulation
Deng Fang
,
Xi Li-Fneg
2008
Corpus ID: 52259659
L-system and IFS are used to the plant's simulation. In this paper the theories of L-system and IFS were concisely described. The…
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2008
2008
An Introduction to Bezier Curves, B-Splines, and Tensor Product Surfaces with History and Applications
B. Bertka
2008
Corpus ID: 14092937
Before computer graphics ever existed there were engineers designing aircraft wings and automobile chassis by using splines. A…
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2005
2005
Approche déclarative de la modélisation de surfaces
R. La Greca
2005
Corpus ID: 169934921
Nous nous interessons a la creation de surfaces a poles (NURBS essentiellement), largement utilisees dans les systemes de…
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2004
2004
DinoHunter: Platform for Mobile Edutainment Applications in Museums
Axel Feix
,
S. Göbel
,
Rene Zumack
International Conference on Technologies for…
2004
Corpus ID: 9421774
Based on the global DinoHunter scenario this paper introduces “DinoPick” and “DinoQuiz” providing Storytelling based Edutainment…
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2004
2004
OpenGL SuperBible (3rd Edition)
R. S. Wright
,
Benjamin N. Lipchak
2004
Corpus ID: 59626350
In a world where everything from how we take pictures to how we get our food is designed to happen as quickly and easily as…
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2003
2003
Seeker Based Optimal Guidance Law, A Few Issues
A. Bhattacharyya
,
R. Bhattacharjee
2003
Corpus ID: 123651744
Optimal Guidance Law (OGL) dynamically eliminates guidance time constant over homing duration and improves miss distance compared…
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2002
2002
The svgl toolkit: enabling fast rendering of rich 2D graphics
Stéphane Conversy
,
Jean-Daniel Fekete
2002
Corpus ID: 1385864
As more and more powerful graphical processors be- come available on mainstream computers, it becomes possible to investigate the…
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1996
1996
The Graphics Environment for Max
M. Danks
International Conference on Mathematics and…
1996
Corpus ID: 29665601
The Graphics Environment for Max, or GEM, is a real-time computer graphics language which operates under the SGI version of Max…
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1996
1996
OpenGL Programming for Windows 95 and Windows NT
Ron Fosner
1996
Corpus ID: 60716269
1 なぜ3Dなのか、なぜOpenGLなのか 2 プログラマのためのOpenGL 3 OpenGLの理解 4 OpenGLのレンダリング 5 行列変換は役に立つ味方 6 OpenGLプログラムの作成 7 ディスプレイ・リストとフォント 8 OpenGLとアニメーション 9 カラー、材質およびライト 10 テクスチャ 11 次元空間(3‐space)でのオブジェクトの選択と取得 12 OpenGLの先端的機能