Skip to search formSkip to main contentSkip to account menu

OpenGL Shading Language

Known as: Glsl, Glslang, OpenGL Shader Language 
OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language. It was… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics… 
Review
2014
Review
2014
The bandwidth cost and memory footprint of vector buffers are limiting factors for GPU rendering in many applications. This… 
2013
2013
Identifying all the surfaces projecting into a pixel has several important applications in Computer Graphics, such as… 
2011
2011
This hands-on guide cuts short the preamble and gets straight to the point actually creating graphics, instead of just… 
Highly Cited
2011
Highly Cited
2011
Data-parallel programming languages are an important component in today's parallel computing landscape. Among those are domain… 
2009
2009
This paper describes an implementation of a sonar image simulator optimized for running on a computer's Graphics Processing Unit… 
2008
2008
In this workshop, participants will receive an introduction to the OpenGL programmable pipeline, and the OpenGL shading language… 
2008
2008
We present in this paper a GPU-accelerated particle filter based on pixel-level segmentation and matching, for real-time object… 
Highly Cited
2007
Highly Cited
2007
Almost impurity and defect-free barium titanate (BaTiO3) nanoparticles with various sizes from 20 to 430 nm were prepared using 2… 
2006
2006
  • 2006
  • Corpus ID: 27703245
In addition to the base GLSL 1.2 version, the extensions GL_EXT_gpu_shader4, GL_EXT_geometry_shader4, and GL_EXT_bindable_uniform…