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OpenGL Shading Language

Known as: Glsl, Glslang, OpenGL Shader Language 
OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language. It was… 
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Papers overview

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2018
2018
We equip dynamic geometry software (DGS) with a user-friendly method that enables massively parallel calculations on the graphics… 
2017
2017
High-quality shadow anti-aliasing is a challenging problem in shadow mapping. Revectorization-based shadow mapping (RBSM… 
2011
2011
Direct visualization of higher-order data provides manifold advantages over the traditional approach, which is based on… 
2010
2010
In typical environments, the direct path between a sound source and a listener is often occluded. However, due to the phenomenon… 
2010
2010
Augmented Reality (AR) has the potential of being an effective visualization tool for planning and operations design in… 
2007
2007
We present a new domain-specific programming language suitable for extending both interactive and non-interactive ray tracing… 
2006
2006
  • 2006
  • Corpus ID: 27703245
In addition to the base GLSL 1.2 version, the extensions GL_EXT_gpu_shader4, GL_EXT_geometry_shader4, and GL_EXT_bindable_uniform…