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OpenGL Shading Language

Known as: Glsl, Glslang, OpenGL Shader Language 
OpenGL Shading Language (abbreviated: GLSL or GLslang), is a high-level shading language based on the syntax of the C programming language. It was… 
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Papers overview

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2017
2017
The thesis studies the field of computerized 3D mapping on mobile devices and web platforms. It addresses several topics related… 
2014
2014
The demand for mobile devices with higher graphics performance has increased substantially in the past few years. Most mobile… 
2013
2013
OpenGL Shading Language 4 Cookbook is a hands-on guide that gets straight to the point - actually creating graphics, instead of… 
2012
2012
Abstract Japan Meteorological Agency (JMA) started “Observations of Total Ozone and UV Solar Radiation with Brewer… 
Review
2012
Review
2012
Qt framework allows the easy development of professional cross-platform graphics applications using C++. Qt provides the QtOpenGL… 
2009
2009
Las productoras de TV que realizan retransmisiones deportivas utilizan con bastante frecuencia tecnología que les permite añadir… 
2006
2006
  • 2006
  • Corpus ID: 27703245
In addition to the base GLSL 1.2 version, the extensions GL_EXT_gpu_shader4, GL_EXT_geometry_shader4, and GL_EXT_bindable_uniform… 
2005
2005
In this paper we focus on the implications of implementing generic algorithms on graphics hardware. As an example, we ported the…