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Matchmaking (video games)
Known as:
Game server browser
, Game server browsers
In multiplayer games, matchmaking is the process of connecting players together for online play sessions.
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Related topics
Related topics
12 relations
Battle.net
Call to Arms
Descent
Diablo
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Broader (1)
Video game design
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2015
2015
Discovery and prioritization of web services based on fuzzy user preferences for QoS
Priya Gohar
,
Dr. Lalit Purohit
Journées Francophones d'Ingénierie des…
2015
Corpus ID: 23566626
Web services are the key technologies for the web applications developed using Service Oriented Architecture (SOA). There are…
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2015
2015
A collusion-resistant Privacy-preserving Attribute Matchmaking for Mobile Social Networks
S. Sarpong
,
Chunxiang Xu
2015
Corpus ID: 17251077
29TAbstract 29T: Social networking is increasingly gaining popularity in recent times due to its flexibility and versatility. The…
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2012
2012
A Hybrid Semantic Matchmaker for IoT Services
G. Cassar
,
P. Barnaghi
,
Wei Wang
,
K. Moessner
IEEE International Conference on Green Computing…
2012
Corpus ID: 9191407
The use of semantic Web technologies and service oriented computing paradigm in Internet of Things research has recently received…
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2011
2011
Dynamic Web Service Composition and Parameters Matchmaking
Allauddin Maria
,
Azam Farooque
2011
Corpus ID: 31333249
Service Oriented applications are becoming very popular due to ease of Web services Usage. One use of Web Services in computer…
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2009
2009
Fuzzy matchmaking in e-marketplaces of peer entities using Datalog
Azzurra Ragone
,
U. Straccia
,
T. D. Noia
,
E. Sciascio
,
F. Donini
Fuzzy Sets Syst.
2009
Corpus ID: 1008389
2007
2007
An Architectural Model for a Multi-Agent Mobile Workforce Brokerage System based on CBR-BDI Agent Architecture and Active Shared-Data Space Coordination Model
A. Mousavi
,
Md. Jan Nordin
2007
Corpus ID: 17328286
Resource allocation is a core and important function of every workflow management system. Resource allocation consists of twomain…
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2005
2005
Co-Scheduling of Computation and Data on Computer Clusters
A. Romosan
,
D. Rotem
,
A. Shoshani
,
D. Wright
International Conference on Statistical and…
2005
Corpus ID: 16135036
Scientific investigations have to deal with rapidly growing amounts of data from simulations and experiments. During data…
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Review
2005
Review
2005
Ontology Translation for Interoperability Among Semantic Web Services
M. Burstein
,
D. McDermott
The AI Magazine
2005
Corpus ID: 1405472
Research on semantic web services promises greater interoperability among software agents and web services by enabling content…
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2004
2004
Matchmaking software agents in B2B markets
A. Ouksel
,
Y. Babad
,
T. Tesch
37th Annual Hawaii International Conference on…
2004
Corpus ID: 16421970
Software agents, artificial intelligent "representatives" of the interests of supply chain participants, enhance the…
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1994
1994
THE CHALLENGE OF CUSTOMIZING CYBERMEDIA
H. Berghel
,
D. Berleant
1994
Corpus ID: 33291821
We stand at the dawn of a new era in computing and information technology: the opening of cyberspace. Advances in computer and…
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