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MakeHuman
Makehuman is an open source 3D computer graphics software middleware designed for the prototyping of photo realistic humanoids. It is developed by a…
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3D computer graphics
3D modeling
Anthropometry
Avatar (computing)
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
HVUAN - A Rapid-Development Framework for Spanish-Speaking Virtual Humans
David Herrera
,
Luis Herrera
,
Yerson Velandia
Practical Applications of Agents and Multi-Agent…
2018
Corpus ID: 49313869
We present a rapid-development framework for Spanish-speaking virtual humans (VH). Our approach tries to minimize the effort of…
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2017
2017
Creative Diversity: Expanding Software for 3D Human Avatar Design
K. Niehaus
,
R. Fiebrink
2017
Corpus ID: 22061032
This extended abstract describes research that designs 3D human avatar generation software for amateur creative users. Currently…
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2017
2017
CONSTRUÇÃO DE UM AGENTE PEDAGÓGICO ANIMADO PARA AMBIENTES VIRTUAIS DE APRENDIZAGEM
Christian Felipe Kuschel
,
Cíndia Rosa Toniazzo Quaresma
,
Patricia Mariotto Mozzaquatro
2017
Corpus ID: 171957992
Este estudo descreve a proposta de desenvolvimento de um Agente Pedagogico Animado – APA, chamado Eddie, com base no Modelo OCC…
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2017
2017
The importance of a 3 D-based approach with personalized models for accurately assessing total body surface area
Adrien Desbois
,
Svetlana Matei
,
I. Perreault
,
Florian Beguet
,
Sylvie Gervais
,
J. Guise
2017
Corpus ID: 73665990
Objective: In this paper, the relevance of a new three-dimensional computer-based framework with personalized 3D models for…
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2016
2016
AUTOMATIC CALCULATION OF PERSONAL BODY SEGMENT PARAMETERS WITH A MICROSOFT KINECT DEVICE
Chuang-Yuan Chiu
,
S. Fawkner
,
S. Coleman
,
R. Sanders
2016
Corpus ID: 56475561
The purpose of this study was to introduce an automatic method for calculating personal body segment parameters (BSPs). In this…
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2016
2016
Development 2D Puzzle / Action Game in the Physical Engine Farseer
Peter Slivoš
2016
Corpus ID: 65020159
Tema tejto diplomovej prace je vývoj 2D logickej / akcnej hry. Praca popisuje proces vývoja hry, ktorý pozostava z vybudovania…
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2015
2015
The MakeHuman bugreport
Denis
2015
Corpus ID: 67406165
With : Adva Zakai, Xavier Gorgol and Femke Snelting. MakeHuman is a popular open source 3D computer graphics middle-ware for the…
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2015
2015
Un\Ruly Bodies : The MakeHuman Bugreport
Donatella
2015
Corpus ID: 230062792
At the yearly Sophia colloquiem, Unruly Bodies. Gender \ Normen \ Verzet, Adva Zakai, Xavier Gorgol and Femke Snelting will…
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2013
2013
Parametric Modeling of the Human Body Using Kinect Measurements
Jorn Wijckmans
,
D. V. Deun
,
K. Buys
,
J. Sloten
,
H. Bruyninckx
2013
Corpus ID: 55597451
Personalized digital human modeling is useful for a wide variety of applications. An obvious interest comes from the…
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2008
2008
High Quality Flexible HAnim Hands for Sign Language Visualisation
Desmond E. van Wyk
2008
Corpus ID: 3791924
The human hands are complex articulated structures with multiple degrees of freedom. This makes the modelling and animation of…
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