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MakeHuman
Makehuman is an open source 3D computer graphics software middleware designed for the prototyping of photo realistic humanoids. It is developed by a…
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Related topics
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3D computer graphics
3D modeling
Anthropometry
Avatar (computing)
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Development of Banten E-Heritage using Virtual Reality Technology on Mobile Device
M. Subali
,
M. Andriansyah
,
+4 authors
Linda Asri L. Sudjono
International Conference on Intelligent Computing
2018
Corpus ID: 199440686
Indonesia is a country that is rich in cultural heritage, both tangible and intangible objects. Among the valuable legacies are…
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2017
2017
A skeleton-free body surface area estimation from depth images using deep neural networks
D. Nahavandi
,
A. Abobakr
,
H. Haggag
,
M. Hossny
IEEE International Conference on Systems, Man and…
2017
Corpus ID: 6043409
Body surface area is an important measure in many clinical trials. It is a critical parameter that is used in estimating…
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2017
2017
Creative Diversity: Expanding Software for 3D Human Avatar Design
K. Niehaus
,
R. Fiebrink
2017
Corpus ID: 22061032
This extended abstract describes research that designs 3D human avatar generation software for amateur creative users. Currently…
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2016
2016
Semantic parametric body shape estimation from noisy depth sequences
A. Ichim
,
Federico Tombari
Robotics Auton. Syst.
2016
Corpus ID: 24420692
2015
2015
The MakeHuman bugreport
Denis
2015
Corpus ID: 67406165
With : Adva Zakai, Xavier Gorgol and Femke Snelting. MakeHuman is a popular open source 3D computer graphics middle-ware for the…
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2015
2015
Un\Ruly Bodies : The MakeHuman Bugreport
Donatella
2015
Corpus ID: 230062792
At the yearly Sophia colloquiem, Unruly Bodies. Gender \ Normen \ Verzet, Adva Zakai, Xavier Gorgol and Femke Snelting will…
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2014
2014
Building and Using a Character in 3D Space
Shasta Bailey
2014
Corpus ID: 60403516
2012
2012
Motion capture and reconstruction based on depth information using Kinect
M. Zeng
,
Zhengcun Liu
,
Qing-Hao Meng
,
Zhengbiao Bai
,
Haiyan Jia
International Congress on Image and Signal…
2012
Corpus ID: 18578120
In this paper, a novel technique which provides visual feedback to the trainee in a 3D virtual environment is proposed. This…
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2009
2009
The Impacts of Animated-Virtual Actors' Visual Complexity and Simulator Sickness in Virtual Reality Applications
Iwan Kartiko
,
M. Kavakli
,
K. Cheng
Sixth International Conference on Computer…
2009
Corpus ID: 15065357
This article discusses the effects of Animated Virtual Actors (AVAs) visual complexity on Simulator Sickness (SS) in Virtual…
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2008
2008
High Quality Flexible HAnim Hands for Sign Language Visualisation
Desmond E. van Wyk
2008
Corpus ID: 3791924
The human hands are complex articulated structures with multiple degrees of freedom. This makes the modelling and animation of…
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