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Ludic interface
Known as:
Ludic
, Ludic Interfaces
A ludic interface is a type of computer interface. In the field of human–computer interaction (HCI), the term ludic Interfaces describes a discipline…
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Related topics
Related topics
5 relations
Human–computer interaction
Interactive media
Modding
User interface
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Detecting flow in games using facial expressions
Andrew Burns
,
J. Tulip
IEEE Conference on Computational Intelligence and…
2017
Corpus ID: 22195693
Many games use dynamic difficulty adjustment (DDA) to promote the achievement of flow and consequent positive affective states…
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2015
2015
Physical Activity and Its Relation to Body and Ludic Expression in Childhood
R. Gaetano
,
Tafuri Domenico
,
Altavilla Gaetano
2015
Corpus ID: 141648843
The article discusses the conditions of the relationship between learning and playing through motor activities , considering the…
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2014
2014
The Gamification Experience: UXD with a Gamification Background
Cathie Marache-Francisco
,
E. Brangier
2014
Corpus ID: 58552589
Through this chapter, the authors aim at describing Gamification–the use of game elements in non-ludic environments–to identify…
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2013
2013
Using a Ludic Simulation to Make Learning of Middle School Space Science Fun
M. Liu
,
L. Horton
,
J. Kang
,
Royce Kimmons
,
Jaehoon Lee
Int. J. Gaming Comput. Mediat. Simulations
2013
Corpus ID: 41824383
In this paper, the authors describe a ludic simulation designed for middle school space science and examine its use to support…
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2013
2013
NIKVision: Developing a Tangible Application for and with Children
Javier Marco
,
S. Baldassarri
,
E. Cerezo
Journal of universal computer science (Online)
2013
Corpus ID: 2813330
In this paper, the design process of a tangible game for a tabletop device (NIKVision) is presented. NIKVision is intended to…
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2013
2013
Pictorial representation of idioms in Internet humour
Tomasz Piekot
2013
Corpus ID: 41971166
The analysis of new media, especially the Internet, is a serious problem for logocentric communication studies. Usually, only the…
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2010
2010
Comportamentos lúdicos entre crianças do nordeste do Brasil: categorização de brincadeiras
Ana Karina Santos
,
Á. Dias
2010
Corpus ID: 144039922
This paper aims to categorize the most frequent playful activities in a sample of children from a rural community of Brazil's…
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2004
2004
Ludic Engagement and Immersion as a Generic Paradigm for Human-Computer Interaction Design
C. Lindley
International Conference on Evolutionary…
2004
Corpus ID: 8015093
Ludic systems are interactive media productions typically generalised under the heading of computer games, but actually…
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2004
2004
Dreaming Is Play II: Revonsuo's Threat Simulation Theory in Ludic Context
Kelly Bulkeley
2004
Corpus ID: 147369710
Researchers in the field of dream studies (DS) are simultaneously blessed and cursed by a sudden wealth of new data. We are…
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2003
2003
Signs from a Strange Planet: roleplay and social performance in Anarchy Online
Andrew Burn
,
D. Carr
2003
Corpus ID: 16077085
In this paper we examine the online multi-player RPG Anarchy Online, using social semiotics. Social semiotics emphasizes context…
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