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Image geometry correction
Known as:
Image Geometry Correction & Edge Blending
Image Geometry Correction (often referred to as Image Warping) is the process of digitally manipulating image data such that the image’s projection…
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Related topics
Related topics
8 relations
Computer hardware
Distortion
Image warping
Keystone effect
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Broader (1)
Image processing
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Variational image-based rendering with gradient constraints
Grégoire Nieto
,
Frederic Devernay
,
J. Crowley
International Conference on 3D Imaging
2016
Corpus ID: 206716318
Multi-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this…
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Review
2012
Review
2012
Electromagnetic constraints on a melt region beneath the central Mariana back‐arc spreading ridge
T. Matsuno
,
R. Evans
,
N. Seama
,
A. Chave
2012
Corpus ID: 54076785
An electrical resistivity profile across the central Mariana subduction system shows high resistivity in the upper mantle beneath…
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2011
2011
Recent advances in age and height estimation from still images and video
R. Chellappa
,
P. Turaga
Face and Gesture
2011
Corpus ID: 187330
Soft-biometrics such as gender, age, race, etc have been found to be useful characterizations that enable fast pre-filtering and…
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2010
2010
Specular holography
M. Brand
arXiv.org
2010
Corpus ID: 16041212
By tooling an spot-illuminated surface to control the flow of specular glints under motion, one can produce holographic view…
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2010
2010
Approaching a model for estimating horizontal errors of digitised contours
G. Achilleos
,
Sternes Akrotiriou
2010
Corpus ID: 57817810
Spatial linear data that are already converted into digital form through a manual digitising process are used on a daily basis…
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2004
2004
CODING OF 3D MESHES AND VIDEO TEXTURES FOR 3D VIDEO OBJECTS
K. Mueller
2004
Corpus ID: 60174533
We present a complete system for efficient 3D video object extraction, representation, coding, and interactive rendering. 3D…
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2003
2003
Sketchy drawings: a hardware-accelerated approach for real-time non-photorealistic rendering
M. Nienhaus
,
J. Döllner
International Conference on Computer Graphics and…
2003
Corpus ID: 15825990
Introduction In Non-Photorealistic Rendering (NPR), sketchy drawings are essential to visually communicate and illustrate drafts…
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2001
2001
Shape from Focus / Defocus
P. Favaro
2001
Corpus ID: 17765037
Imaging systems, such as eyes or video-cameras, produce a representation of the world through a map from the three-dimensional…
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1999
1999
LOD-sprite technique for accelerated terrain rendering
Baoquan Chen
,
Ed Swan
,
Eddy Kuo
,
A. Kaufman
Proceedings Visualization '99 (Cat. No.99CB37067)
1999
Corpus ID: 1693128
We present a novel rendering technique, termed LOD-sprite rendering, which uses a combination of a level-of-detail (LOD…
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1993
1993
MODELLING OF 3 D SCENES FROM THE ANALYSIS OF STEREOSCOPIC IMAGE SEQUENCES C . –
E. Liedtke
,
R. Koch
1993
Corpus ID: 16627177
An approach for the modelling of complex 3D scenes like outdoor street views from a sequence of stereoscopic image pairs is…
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