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Gradient noise
Known as:
Noise (disambiguation)
Gradient noise is a type of noise commonly used as a procedural texture primitive in computer graphics. It is conceptually different, and often…
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Related topics
Related topics
5 relations
Perlin noise
Procedural texture
Pseudorandomness
Simplex noise
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Scalable Model Selection for Belief Networks
Zhao Song
,
Yusuke Muraoka
,
R. Fujimaki
,
L. Carin
Neural Information Processing Systems
2017
Corpus ID: 12409215
We propose a scalable algorithm for model selection in sigmoid belief networks (SBNs), based on the factorized asymptotic…
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2016
2016
Research on Design Resource Allocation of New Energy Power Generation
Xiangxiang Liu
2016
Corpus ID: 111769828
I n recent years, a steady increase in the number of new energy power generation projects, the new energy power design…
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2015
2015
Blind LMS algorithm with multiple error cost function for self-interference compensation in full-duplex relays
Gustavo J. González
,
F. Gregorio
,
J. Cousseau
Workshop on Information Processing and Control
2015
Corpus ID: 15123042
Full-duplex relays will play a key role in future networks since they increase the system diversity, coverage, and throughput…
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2013
2013
A Fast Converging Biased NLMS Algorithm
Yanling Hao
,
Yingliu Cui
,
Yonggang Zhang
2013
Corpus ID: 56395441
It’s well known, biased estimation can effectively reduce the steady-state mean-square error (MSE), as for system identification…
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2010
2010
Surrogate models based on function and derivative values for aerodynamic global optimization
J. Pereira
,
A. Sequeira
,
Manuel Bompard
,
J. Peter
,
J. Désidéri
2010
Corpus ID: 17680713
The application of global algorithms in aerodynamic shape optimization is still today very limited due to the required CPU time…
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2008
2008
Pseudorandom Noise for Real-Time Volumetric Rendering of Fire in a Production System
Y. Vanzine
,
D. Vrajitoru
VG/PBG@SIGGRAPH
2008
Corpus ID: 17505451
This paper presents an effort at developing a robust, interactive framework for rendering 3D fire in real-time in a production…
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2004
2004
Recursive nonlinear system identification by a stochastic gradient algorithm: stability, performance, and model nonlinearity considerations
David Levanony
,
N. Berman
IEEE Transactions on Signal Processing
2004
Corpus ID: 11806353
A parameter estimation problem in a class of nonlinear systems is considered where the input-output relation of a nonlinear…
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2002
2002
Wiener design of adaptation algorithms with time-invariant gains
M. Sternad
,
Lars Lindborn
,
A. Ahlén
IEEE Transactions on Signal Processing
2002
Corpus ID: 18130187
Tracking of time-varying systems: Part I: Wiener design of adaptation algorithms with time-invariant gains
Review
2001
Review
2001
Towards Real-Time Visual Simulation of Water Surfaces
J. Schneider
,
R. Westermann
International Symposium on Vision, Modeling, and…
2001
Corpus ID: 12696903
In thispaperwedemonstratethebenefitsof themostcurrentnVidia graphicschipsetfor realisticsimulationandrenderingof dynamic…
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Review
1998
Review
1998
LISA and Ground-Based Detectors for Gravitational Waves: An Overview
K. Danzmann
,
Lisa Study Team
1998
Corpus ID: 54929525
The gravitational wave spectrum covers many decades in frequency. Sources in the audio-frequency regime above 1 Hz are accessible…
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