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Geometry instancing

Known as: Instancing 
In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique… Expand
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Papers overview

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2015
2015
Diffusion curves allow creating complex, smoothly shaded images by diffusing colours defined at curves. These methods typically… Expand
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2013
2013
Molecular visualization is an important tool for analysing the results of biochemical simulations. With modern GPU ray casting… Expand
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2009
2009
We present an adaptive tessellation scheme for surfaces consisting of parametric patches. The resulting tessellations are… Expand
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Highly Cited
2008
Highly Cited
2008
Multiplayer online games with support for high user numbers must provide mechanisms to support an increasing amount of players by… Expand
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2007
2007
For the detail mapping there are multiple methods that can be used. In Battlefield 2, a 256 m patch of the terrain could have up… Expand
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2007
2007
This thesis attempts the formation and systemization of a basis of knowledge and information, which is indispensable to turn a… Expand
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2002
2002
This paper introduces PD-XML, a meta-language for describing instruction processors in general and with an emphasis on embedded… Expand
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2000
2000
The article introduces a novel hybrid data driven and rule based approach for the prosody control in a TTS system, which combines… Expand
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Highly Cited
1998
Highly Cited
1998
Modeling and rendering of natural scenes with thousands of plants poses a number of problems. The terrain must be modeled and… Expand
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1997
1997
This paper provides a rationale for its abstract data definitions of geometric features. These definitions are used as the basis… Expand
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