Geometry instancing

Known as: Instancing 
In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique… (More)
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Papers overview

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2014
2014
Our work on "motion brushes" provides a new workflow for the creation and reuse of 3D animation with a focus on stylized movement… (More)
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2013
2013
Molecular visualization is an important tool for analyzing the results of biochemical simulations. With modern GPU ray casting… (More)
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2009
2009
Analysis of 3-dimensional (3D) protein structure plays an important role of structural bioinformatics. The protein structure… (More)
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2008
2008
ion: this includes automatic entity serialization and hides nearly all of the technical network communication aspects. On the… (More)
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2007
2007
The growing complexity of the 3D data generated by various modeling techniques requires efficient algorithms to process and… (More)
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2007
2007
This paper presents a middleware system called RTF (Real-Time Framework) which aims at supporting the development of modern real… (More)
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2006
2006
Animated crowds are effective to increase realism in virtual reality applications. However, rendering crowds requires large… (More)
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2004
2004
s Abstracts (<abs>) are also textual elements with a slightly different semantics, since they contain a condensed description of… (More)
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1998
1998
This paper focuses on cooperation concepts necessary for managing concurrent engineering. It reports on a research work being… (More)
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1992
1992
The recurrent iterated function system and the L-system are two powerful linear fractal models. The main drawback of recurrent… (More)
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