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Geometry instancing

Known as: Instancing 
In real-time computer graphics, geometry instancing is the practice of rendering multiple copies of the same mesh in a scene at once. This technique… 
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Papers overview

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Review
2016
Review
2016
In this survey we review, classify and compare existing approaches for real‐time crowd rendering. We first overview character… 
2015
2015
Diffusion curves allow creating complex, smoothly shaded images by diffusing colours defined at curves. These methods typically… 
Highly Cited
2011
Highly Cited
2011
The use of digital tools has become a tremendous aid in the creation of digital, historical reconstructions of architectural… 
Highly Cited
2008
Highly Cited
2008
Multiplayer online games with support for high user numbers must provide mechanisms to support an increasing amount of players by… 
2007
2007
For the detail mapping there are multiple methods that can be used. In Battlefield 2, a 256 m patch of the terrain could have up… 
2007
2007
This thesis attempts the formation and systemization of a basis of knowledge and information, which is indispensable to turn a… 
2002
2002
This paper introduces PD-XML, a meta-language for describing instruction processors in general and with an emphasis on embedded… 
Highly Cited
2001
Highly Cited
2001
Sporting texts are designed to prioritize, personalize and sensationalize characters in an attempt to capture audience attention… 
2000
2000
The article introduces a novel hybrid data driven and rule based approach for the prosody control in a TTS system, which combines… 
1997
1997
This paper provides a rationale for its abstract data definitions of geometric features. These definitions are used as the basis…