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General game playing
Known as:
GGP
, General gameplaying
General game playing (GGP) is the design of artificial intelligence programs to be able to play more than one game successfully. For many games like…
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Related topics
Related topics
15 relations
AI effect
Applications of artificial intelligence
Artificial intelligence
Artificial intelligence (video games)
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Broader (1)
Game theory
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
Soil Water Storage Changes within Deep Profiles under Introduced Shrubs during the Growing Season: Evidence from Semiarid Loess Plateau, China
Yuanxin Liu
,
Wenwu Zhao
,
Xiao Zhang
,
X. Fang
2016
Corpus ID: 18844076
Water stored deep in the soil profile is the primary bio-available reservoir for regional vegetation in the semiarid Loess…
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2016
2016
Fast interpreter for logical reasoning in general game playing
M. Świechowski
,
J. Mańdziuk
Journal of Logic and Computation
2016
Corpus ID: 38364642
In this paper, we present an efficient construction of the Game Description Language (GDL) interpreter. GDL is a first-order logic…
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2015
2015
Human-Machine Cooperation in General Game Playing
M. Świechowski
,
K. Merrick
,
J. Mańdziuk
,
H. Abbass
International Conference on Advances in Computer…
2015
Corpus ID: 60973724
This paper presents a framework for cooperation between a human and a general game playing agent. Cooperation is defined as two…
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2013
2013
Geomorphology-based genetic programming approach for rainfall–runoff modeling
Vahid Nourani
,
M. Komasi
,
Mohamad Taghi Alami
2013
Corpus ID: 62559414
Nowadays, artificial intelligence approaches such as artificial neural network (ANN) as a self-learn non-linear simulator and…
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2013
2013
Shape Analysis of Generalized Log-Aesthetic Curves
R. Gobithaasan
,
R. Karpagavalli
,
K. Miura
2013
Corpus ID: 73574439
This paper elucidates the properties of Generalized Log-Aesthetic Curves (GLAC) for CAD practicalities. It is an extension of the…
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2009
2009
Results from parallel observations of superconducting and absolute gravimeters and GPS at the Hsinchu station of Global Geodynamics Project, Taiwan
C. Hwang
,
R. Kao
,
Ching‐Chung Cheng
,
Jiu-Fu Huang
,
Chiungwu Lee
,
Tadahiro Sato
2009
Corpus ID: 59146322
few mm a � 1 of horizontal and vertical motions around HS. The calibration factor and driftingrateofT48are � 75.96±0.07mGalV � 1…
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2009
2009
Annotation modeling with formal ontologies: Implications for informal ontologies
L. Lumb
,
J. Freemantle
,
J. Lederman
,
K. Aldridge
Computational Geosciences
2009
Corpus ID: 29313193
2008
2008
General Game Playing with Ants
Shiven Sharma
,
Ziad Kobti
,
S. Goodwin
Asia-Pacific Conference on Simulated Evolution…
2008
Corpus ID: 8951735
General Game Playing (GGP) aims at developing game playing agents that are able to play a variety of games and, in the absence of…
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Highly Cited
2005
Highly Cited
2005
Time variation of the European gravity field from superconducting gravimeters
D. Crossley
,
J. Hinderer
,
J. Boy
2005
Corpus ID: 13811556
SUMMARY Ground-based gravity observations have the potential to add useful information to the interpretation of data from the new…
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1982
1982
On the computational utility of posynomial geometric programming solution methods
J. E. Fattler
,
G. Reklaitis
,
Y. Sin
,
R. Root
,
K. Ragsdell
Mathematical programming
1982
Corpus ID: 20106138
Ten codes or code variants were used to solve the five equivalent posynomial GP problem formulations. Four of these codes were…
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