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Game server
Known as:
Listen server
, Gameserver
, Game servers
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A game server (sometimes host or shard) is a server which is the authoritative source of events in a multiplayer video game. The server transmits…
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Broader (1)
Video game development
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2019
2019
Cyber Security Protection for Online Gaming Applications
Wenbing Zhao
Advanced Methodologies and Technologies in System…
2019
Corpus ID: 59390557
In this chapter, the authors point out the threats to online gaming applications and present two strategies that can be used to…
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2014
2014
Developing a Game Server for Humans and Bots
Nikos Dikaros
,
Dimitris Kalles
Hellenic Conference on Artificial Intelligence
2014
Corpus ID: 40072834
The paper focuses on modern web development tools as a means of implementing a strategy board game in a web environment. We…
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2011
2011
A Generic Game Server
Jonatan Pålsson
,
Richard Pannek
,
Niklas Landin
,
Mattias Petterson
2011
Corpus ID: 64019442
Today users of network games often experience failures of the servers while playing or downtime due to maintenance. Additionally…
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2010
2010
Mobile bluetooth-based multi-player game development in ubiquitous computing
A. S. Lai
,
A. Beaumont
2010
Corpus ID: 9032427
This paper describes the use of Bluetooth and Java-Based technologies in developing a multi-player mobile game in ubiquitous…
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2007
2007
Darkstar: the java game server
Brendan Burns
2007
Corpus ID: 64075145
So, you have a great idea for the next big multiplayer game. Maybe it's a virtual world based on your favorite sci-fi television…
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2007
2007
An Efficient MMORPG Distributed Game Server
S. Jang
,
Jaesoo Yoo
2007
Corpus ID: 58981100
An important application domain for online services is an interactive, multi-player game. In recent, many increase of users that…
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2004
2004
Emergence of Wireless Services Business Actors and their Roles in Networked Component-based Development
Päivi Kallio
2004
Corpus ID: 168077561
Mobility of wireless services allows their use anywhere and anytime via portable terminals. 3G (Third Generation) technologies…
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2003
2003
Automatic Game Matching
C. Schlup
2003
Corpus ID: 15547583
This paper is about the developing and testing of online algorithms for automatic game matching in online games. The algorithms…
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2001
2001
A grid event service
G. Fox
,
Shrideep Pallickara
2001
Corpus ID: 60573554
The Grid Event Service (GES) is a distributed event service designed to run on a very large network of server nodes. Clients…
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1998
1998
Investigating the Complex with Virtual Soccer
I. Noda
,
I. Frank
Virtual Worlds
1998
Corpus ID: 7887238
We describe Soccer Server, a network-based simulator of soccer that provides a virtual world enabling researchers to investigate…
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