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GNU Go
Known as:
GnuGo
, Pocket GnuGo
GNU Go is a free software program by the Free Software Foundation that plays Go. Its source code is quite portable, and can be easily compiled for…
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12 relations
Android
Computer Go
Computer Olympiad
Convolutional neural network
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Papers overview
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2015
2015
Nash reweighting of Monte Carlo simulations: Tsumego
D. St-Pierre
,
Jialin Liu
,
O. Teytaud
IEEE Congress on Evolutionary Computation
2015
Corpus ID: 26290355
Monte Carlo simulations are widely accepted as a tool for evaluating positions in games. It can be used inside tree search…
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2012
2012
Building Opening Books for 9×9 Go Without Relying on Human Go Expertise
Keh-Hsun Chen
,
P. Zhang
2012
Corpus ID: 60719220
Problem statement: Expert level opening knowledge is beneficial to game playing programs. Unfortunately, expert level opening…
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2012
2012
A methodology for revealing and monitoring the strategies played by neural networks in mind games
A. Ghoneim
,
D. Essam
IEEE International Joint Conference on Neural…
2012
Corpus ID: 1170781
An effective approach in the application of computational intelligence to mind-games is neuro-evolution. Neural networks are…
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2008
2008
Combining Old-Fashioned Computer Go with Monte Carlo Go
Florin Chelaru
,
Liviu Ciortuz
10th International Symposium on Symbolic and…
2008
Corpus ID: 1709736
In this paper we discuss the idea of combining old-fashioned computer Go with Monte Carlo Go. We introduce an analyze-after…
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2008
2008
A Fast Indexing Method for Monte-Carlo Go
Keh-Hsun Chen
,
Dawei Du
,
P. Zhang
Computers and Games
2008
Corpus ID: 31578141
3×3 patterns are widely used in Monte-Carlo (MC) Go programs to improve the performance. In this paper, we propose a direct…
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2007
2007
Evolving a roving-eye for go revisited
B. Mathisen
2007
Corpus ID: 108278662
This thesis presents a further development of Neuroevolution of Augmenting topologies(NEAT)[21]. The author augments NEAT by…
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2007
2007
Heuristics in Monte Carlo Go
P. Drake
,
S. Uurtamo
International Conference on Artificial…
2007
Corpus ID: 5474619
Writing programs to play the classical Asian game of Go is considered one of the grand challenges of artificial intelligence…
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2006
2006
GoNN Incorporating a Neural Network into the Game of Go
Christopher Fellows
,
Yuri Malitsky
,
Gregory Wojtaszczyk
2006
Corpus ID: 16618454
While Backgammon, Checkers and even Chess playing programs are seen defeating human world champions, there has been very little…
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2004
2004
The Go-Playing Program Called Go81
T. Raiko
2004
Corpus ID: 13856100
Go is an ancient game, for which it has proven to be very difficult to create an artificial player. Go81 is yet another try in…
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2003
2003
DEVELOPMENTS ON MONTE CARLO GO
B. Bouzy
,
Bernard Helmstetter
2003
Corpus ID: 8757417
We have developed two go programs, Olga and Oleg, using a Monte Carlo approach, simpler than Bruegmann’s [Bruegmann, 1993], and…
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