Skip to search form
Skip to main content
Skip to account menu
Semantic Scholar
Semantic Scholar's Logo
Search 218,238,648 papers from all fields of science
Search
Sign In
Create Free Account
Computer Go
Known as:
Go programs
, Go client
, Computer go programming
Expand
Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The game…
Expand
Wikipedia
(opens in a new tab)
Create Alert
Alert
Related topics
Related topics
50 relations
AlphaGo
AlphaGo versus Lee Sedol
Alpha–beta pruning
Artificial intelligence (video games)
Expand
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2017
Highly Cited
2017
Service Quality Analysis for Online Transportation Services: Case Study of GO-JEK
Shilvia L. Br. Silalahi
,
P. W. Handayani
,
Q. Munajat
2017
Corpus ID: 64587481
Review
2017
Review
2017
Understanding collocated social interaction between Pokémon GO players
Susanna Paasovaara
,
Pradthana Jarusriboonchai
,
Thomas Olsson
International Conference on Mobile and Ubiquitous…
2017
Corpus ID: 13586537
Pokémon GO, a location-based mobile game with millions of users, offers an opportunity to study how mobile technology can…
Expand
2014
2014
Concurrency in Go and Java: Performance analysis
Naohiro Togashi
,
V. Klyuev
4th IEEE International Conference on Information…
2014
Corpus ID: 18858206
Go is a new programming language developed by Google. Although it is still young compared to other programming languages, it…
Expand
Review
2013
Review
2013
Device-to-device communications with Wi-Fi Direct: overview and experimentation
Daniel Camps-Mur
,
Andres Garcia-Saavedra
,
P. Serrano
IEEE wireless communications
2013
Corpus ID: 18846424
Wi-Fi Direct is a new technology defined by the Wi-Fi Alliance aimed at enhancing direct device to device communications in Wi-Fi…
Expand
Highly Cited
2006
Highly Cited
2006
Right-Node Raising and Delayed Spellout∗†
A. Bachrach
,
Roni Katzir
2006
Corpus ID: 160538963
Across the Board (ATB) movement is generally subject to the same islands that constrain regular wh-movement:1 (1) *Whoi did [a…
Expand
2003
2003
Mathematical Morphology Applied to Computer Go
B. Bouzy
International journal of pattern recognition and…
2003
Corpus ID: 735652
This paper shows how mathematical morphological operators can be applied to computer go. On the one hand, mathematical morphology…
Expand
Highly Cited
1999
Highly Cited
1999
Static Analysis of Life and Death in the Game of Go
Ken-Wei Chen
,
Zhixing Chen
Information Sciences
1999
Corpus ID: 13247376
Review
1994
Review
1994
CHILD VISITATION INTERFERENCE IN DIVORCE
I. Turkat
1994
Corpus ID: 36867426
1990
1990
Smart game board and go explorer: a study in software and knowledge engineering
Anders Kierulf
,
Ken-Wei Chen
,
J. Nievergelt
Communications of the ACM
1990
Corpus ID: 18259684
Software engineering is an established discipline that has accumulated and codified more than two decades worth of know-how…
Expand
Highly Cited
1976
Highly Cited
1976
Life in the game of Go
D. B. Benson
Information Sciences
1976
Corpus ID: 62365863
By clicking accept or continuing to use the site, you agree to the terms outlined in our
Privacy Policy
(opens in a new tab)
,
Terms of Service
(opens in a new tab)
, and
Dataset License
(opens in a new tab)
ACCEPT & CONTINUE