Computer Go

Known as: Go programs, Go client, Computer go programming 
Computer Go is the field of artificial intelligence (AI) dedicated to creating a computer program that plays the traditional board game Go. The game… (More)
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Topic mentions per year

Topic mentions per year

1975-2018
0102019752018

Papers overview

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Highly Cited
2016
Highly Cited
2016
The game of Go has long been viewed as the most challenging of classic games for artificial intelligence owing to its enormous… (More)
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2012
2012
Temporal-difference learning is one of the most successful and broadly applied solutions to the reinforcement learning problem… (More)
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Highly Cited
2012
Highly Cited
2012
The ancient oriental game of Go has long been considered a grand challenge for artificial intelligence. For decades, computer Go… (More)
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Highly Cited
2010
Highly Cited
2010
This paper presents the recent technical advances in Monte Carlo tree search (MCTS) for the game of Go, shows the many… (More)
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Highly Cited
2009
Highly Cited
2009
In order to promote computer Go and stimulate further development and research in the field, the event activities, Computational… (More)
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Highly Cited
2006
Highly Cited
2006
Algorithm UCB1 for multi-armed bandit problem has already been extended to Algorithm UCT which works for minimax tree search. We… (More)
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Highly Cited
2006
Highly Cited
2006
Algorithm UCB1 for multi-armed bandit problem has already been extended to Algorithm UCT (Upper bound Confidence for Tree) which… (More)
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Highly Cited
2003
Highly Cited
2003
We describe two Go programs, and , developed by a Monte-Carlo approach that is simpler than Bruegmann’s (1993) approach. Our… (More)
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2001
2001
Computer Go offers researchers a new challenge and opens up a very wide scope of possibilities for artificial intelligence. In a… (More)
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Review
2001
Review
2001
Since the beginning of AI, mind games have been studied as relevant application fields. Nowadays, some programs are better than… (More)
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