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Emotion Engine
Known as:
EE
, PS2 vector unit
The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2…
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36 relations
128-bit
Ball grid array
Bézier curve
CPU cache
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2016
2016
A Connexionist Model for Emotions in Digital Agents
J. Heudin
International Conference on Agents and Artificial…
2016
Corpus ID: 11320339
This paper introduces a bio-inspired model of affects for digital agents. This model provides three distinct layers: emotions as…
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2013
2013
RECOGNIZING STUDENT EMOTIONS USING AN AGENT-BASED EMOTION ENGINE
Firas D. Ahmed
,
Alicia Y. C. Tang
,
Azhana Ahmad
,
M. S. Ahmad
2013
Corpus ID: 36478550
We investigate the significance of emotions in agent-based systems that support student-lecturer performance evaluation. Emotions…
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2011
2011
On Realizing a Multi-Agent Emotion Engine
S. B. Nair
,
W. Wilfred Godfrey
,
Dong Hwa Kim
International Journal of Synthetic Emotions
2011
Corpus ID: 9114417
Emotions have always been a complex phenomenon and research on their causes and effects have been fraught with debates. Though a…
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2009
2009
An emotion engine for intelligent robot
Cheonshu Park
,
Jaehong Kim
ICCAS-SICE
2009
Corpus ID: 40440795
An emotion is the element that provides the various expression methods and continuous interest to a user. This paper focuses on…
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2007
2007
Development of an experimental platform for child friendly emotional robot
Sangseung Kang
,
Jaehong Kim
,
J. Sohn
,
Hyunkyu Cho
International Conference on Control, Automation…
2007
Corpus ID: 6198365
It becomes to extend robot service domains to user friendly emotional services from simple passive services in the ubiquitous…
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Highly Cited
2003
Highly Cited
2003
Real Time Text-to-Emotion Engine for Expressive Internet Communications
A. Boucouvalas
2003
Corpus ID: 16262732
In this work we focus on demonstrating a real time communication interface which enhances text communication by detecting from…
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2003
2003
Scalable Agent-Based Simulation of Players in Massively Multiplayer Online Games
A. Tveit
,
Øyvind Rein
,
Jørgen Vinne Iversen
,
M. Matskin
2003
Corpus ID: 6327437
Cyberspace plays an increasingly important role in people’s life due to its plentiful offering of services and information, e.g…
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2003
2003
MEXI: Machine with Emotionally eXtended Intelligence
N. Esau
,
B. Kleinjohann
,
L. Kleinjohann
,
Dirk Stichling
International Conference on Health Information…
2003
Corpus ID: 17478085
This paper describes the robot head MEXI which is able to show artificial emotions by its facial expressions and speech output…
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2001
2001
Communicating Emotion in Virtual Environments through Artificial Scents
C. Delgado-Mata
,
R. Aylett
International Conference on Intelligent Virtual…
2001
Corpus ID: 22226481
In this paper we describe an emotional- behavioural architecture. The emotional engine is a higher layer than the behaviour…
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1999
1999
Designing and programming the emotion engine
Masaaki Oka
,
M. Suzuoki
IEEE Micro
1999
Corpus ID: 5299846
Emotion synthesis requires a huge amount of calculation for the physical and thought simulation needed to generate human…
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