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Deep Thought (chess computer)

Known as: Deep Thought 
Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was… 
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Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Since the 1990s, Chinese independent cinema has been at the forefront of documenting contemporary realities for marginalised… 
2015
2015
We have developed a novel data-driven mastery learning system to improve learning in complex procedural problem solving domains… 
2015
2015
Deep Thought is a logic tutor where students practice constructing deductive logic proofs. Within Deep Thought is a data-driven… 
2005
2005
This paper documents the shift of the dominant ideology in China from communism to the Party-led nationalism. Within a… 
1999
1999
he retro movement seems to have come to computing, much as it's taken over consumer products like Volkswagon Bugs and iMacs. Java… 
1995
1995
Medieval Tendai original enlightenment thought (hongaku shiso) had its formative stage during roughly the twelfth through… 
1995
1995
Since the dawn of the compttting age, programming a machine to play chess at grandmaster level has been a grand challenge of… 
1992
1992
The emotional and intellectual advantages claimed for teaching by discovery have a long history, but actual designs for… 
1989
1989
Since May 1988, Deep Thought (DT), the creation of a team of students at Carnegie Mellon University, has been attracting a lot of…