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Deep Thought (chess computer)
Known as:
Deep Thought
Deep Thought was a computer designed to play chess. Deep Thought was initially developed at Carnegie Mellon University and later at IBM. It was…
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11 relations
Chess engine
ChipTest
Computer
Computer Go
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Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2017
2017
Contemporary Chinese independent cinema : urban spaces, mobility, memory
Tamara Courage
2017
Corpus ID: 158915153
Since the 1990s, Chinese independent cinema has been at the forefront of documenting contemporary realities for marginalised…
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2015
2015
Towards data-driven mastery learning
Behrooz Mostafavi
,
Michael Eagle
,
T. Barnes
International Conference on Learning Analytics…
2015
Corpus ID: 32531038
We have developed a novel data-driven mastery learning system to improve learning in complex procedural problem solving domains…
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2015
2015
Data-Driven Proficiency Profiling
Behrooz Mostafavi
,
Zhongxiu Liu
,
T. Barnes
Educational Data Mining
2015
Corpus ID: 10059021
Deep Thought is a logic tutor where students practice constructing deductive logic proofs. Within Deep Thought is a data-driven…
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2005
2005
From Communism to Nationalism: Chinas Press in the Transition of Dominant Ideology
Yong Cao
2005
Corpus ID: 147684262
This paper documents the shift of the dominant ideology in China from communism to the Party-led nationalism. Within a…
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2000
2000
Drudgery and Deep Thought : Designing Digital Libraries for the Humanities
G. Crane
,
Robert F. Chavez
,
Jeffrey A. Rydberg-Cox
,
Anne Mahoney
,
Thomas L. Milbank
,
David A. Smith
2000
Corpus ID: 13914616
structures
1999
1999
Innovation in the small
T. Lewis
Computer
1999
Corpus ID: 21904674
he retro movement seems to have come to computing, much as it's taken over consumer products like Volkswagon Bugs and iMacs. Java…
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1995
1995
Medieval Tendai hongaku thought and the new Kamakura Buddhism: A reconsideration
J. Stone
1995
Corpus ID: 26527149
Medieval Tendai original enlightenment thought (hongaku shiso) had its formative stage during roughly the twelfth through…
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1995
1995
Deep Blue: computer chess and massively parallel systems (extended abstract)
Cj Tan
International Conference on Supercomputing
1995
Corpus ID: 13944835
Since the dawn of the compttting age, programming a machine to play chess at grandmaster level has been a grand challenge of…
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1992
1992
Unchaining the slaves: discovery learning is not being told
S. Markle
British Journal of Educational Technology
1992
Corpus ID: 205565739
The emotional and intellectual advantages claimed for teaching by discovery have a long history, but actual designs for…
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1989
1989
Chess Report - Deep Thought Wins Fredkin Intermediate Prize
H. Berliner
The AI Magazine
1989
Corpus ID: 57084270
Since May 1988, Deep Thought (DT), the creation of a team of students at Carnegie Mellon University, has been attracting a lot of…
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