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Collision hull
Known as:
Collision geometry
, Collisionhull
Collision hull (also collision mesh or collision geometry) is a computer gaming term for an abstract representation of the 3D world which the player…
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Related topics
Related topics
5 relations
3D computer graphics
Convex hull
Game engine
Polygon (computer graphics)
Broader (1)
Video game development
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Polarized Baryon Production in Heavy Ion Collisions: An Analytic Hydrodynamical Study
B. Boldizsár
,
M. Nagy
,
M. Csanád
Universe
2018
Corpus ID: 84844857
In this paper, we utilize known exact analytic solutions of perfect fluid hydrodynamics to analytically calculate the…
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2018
2018
Nuclear modification factors of light mesons in Cu+Au collisions
A. Berdnikov
,
Y. Berdnikov
,
D. Kotov
,
P. Radzevich
,
S. Zharko
Journal of Physics: Conference Series
2018
Corpus ID: 49535431
Strongly interacting quark-gluon plasma (sQGP) is a state of nuclear matter at extremely high values of temperature with quarks…
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2015
2015
Collision Geometry and Flow in U+U Collisions
A. Goldschmidt
,
Z. Qiu
,
C. Shen
,
U. Heinz
2015
Corpus ID: 125533722
| Using event-by-event viscous (cid:13)uid dynamics to evolve (cid:13)uctuating initial density pro(cid:12)les from the Monte…
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2011
2011
PhysX-based Framework for Developing Games with Haptic Feedback
R. J. Rajapakse
,
Y. Tokuyama
,
K. Konno
2011
Corpus ID: 96462694
The main goal of computer game is to immerse a user in a virtual environment. In traditional games, the user immersion is…
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2011
2011
Haptic Rendering in Interactive Applications Developed with Commodity Physics Engine
K. Choi
,
Leon Sze-Ho Chan
,
J. Qin
,
Wai-Man Pang
J. Multim.
2011
Corpus ID: 6023155
Availability of commodity physics engines such as PhysX’s nVidia has significantly reduced the effort required for developing…
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Review
2008
Review
2008
Charged hadron multiplicity fluctuations in Au plus Au and Cu plus Cu collisions from s(NN)=22.5 to 200 GeV
A. Adare
,
E. al.
2008
Corpus ID: 55929348
A comprehensive survey of event-by-event fluctuations of charged hadron multiplicity in relativistic heavy ions is presented. The…
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Review
2005
Review
2005
The Surface Features of `Pristine' Flood-transported Boulders
M. Bourke
,
A. Brearley
,
R. Haas
,
H. Viles
2005
Corpus ID: 128729390
Introduction: Specific processes on Earth can be shown to produce a particular size and shape of morphological response on rocks…
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2003
2003
Inelastic Processes from vibratonally Excited States in Slow H+ + H2 and H + H2+ Collisions II: Dissociation.
P. Krstic
2003
Corpus ID: 59936027
We present a detailed quantum-mechanical study for dissociation of vibrationally excited molecular diatomic target, of H 2 (v i…
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1991
1991
B-factory optics and beam-beam interaction for millimeter beta and locally shortened bunches
Y. Orlov
,
C. M. O'neill
,
J. Welch
,
R. Siemann
Conference Record of the IEEE Particle…
1991
Corpus ID: 27926719
To achieve the enormous luminosity required for B factories it is necessary to increase the factor I xi /sub V// beta */sub V…
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1984
1984
The kinematic apse and jz‐preserving propensities for nonreactive, dissociative, and reactive polyatomic collisions
D. Hoffman
,
J. Evans
,
D. Kouri
1984
Corpus ID: 28568614
We consider the generalization of the kinematic apse to nonreactive polyatom–polyatom impulsive collisions, dissociative atom…
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