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Collision detection
Known as:
Collision checking
, Continuous collision detection
, Discrete collision detection
Collision detection typically refers to the computational problem of detecting the intersection of two or more objects. While the topic is most often…
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Related topics
Related topics
50 relations
ArcheAge 3.00
Away3D
Baldur's Gate II: Shadows of Amn
Binary space partitioning
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Broader (1)
Computational physics
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
Highly Cited
2013
Highly Cited
2013
A cluster based architecture for intersection collision avoidance using heterogeneous networks
L. Tung
,
Jorge Mena
,
M. Gerla
,
C. Sommer
12th Annual Mediterranean Ad Hoc Networking…
2013
Corpus ID: 19020977
With the popularity of wireless devices, the possibility of implementing vehicular safety applications has been studied for years…
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2010
2010
Video Shot Boundary Detection Using QR-Decomposition and Gaussian Transition Detection
A. Amiri
,
M. Fathy
EURASIP Journal on Advances in Signal Processing
2010
Corpus ID: 207689614
This article explores the problem of video shot boundary detection and examines a novel shot boundary detection algorithm by…
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Highly Cited
2008
Highly Cited
2008
Decentralized reactive collision avoidance for multivehicle systems
Emmett Lalish
,
K. Morgansen
IEEE Conference on Decision and Control
2008
Corpus ID: 14006764
This paper addresses a novel approach to the n-vehicle collision avoidance problem. The vehicle model used is a planar unicycle…
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2007
2007
Automated Vehicle Overtaking based on a Multiple-Goal Reinforcement Learning Framework
D. Ngai
,
N. Yung
IEEE Intelligent Transportation Systems…
2007
Corpus ID: 15526608
In this paper, we propose a reinforcement learning multiple-goal framework to solve the automated vehicle overtaking problem…
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Highly Cited
2005
Highly Cited
2005
Innovative Shot Boundary Detection for Video Indexing
Shu‐Ching Chen
,
Mei-Ling Shyu
,
Chengcui Zhang
2005
Corpus ID: 215746836
Recently, multimedia information, especially video data, has been made overwhelmingly accessible with the rapid advances in…
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Review
2004
Review
2004
Teaching computer game design and construction
S. Schaefer
,
J. Warren
Comput. Aided Des.
2004
Corpus ID: 3150591
Highly Cited
2004
Highly Cited
2004
Evaluation of intersection collision warning system using an inter-vehicle communication simulator
A. Dogan
,
Gökhan Korkmaz
,
+5 authors
K. Tokuda
Proceedings. The 7th International IEEE…
2004
Corpus ID: 14246897
An inter-vehicle communication (IVC) simulator has been developed to evaluate an intersection collision warning system. Various…
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2003
2003
Zig-Zag Tool Path Generation for Sculptured Surface Finishing
Debananda Misra
,
V. Sundararajan
,
P. Wright
Geometric and Algorithmic Aspects of Computer…
2003
Corpus ID: 12962507
Sculptured surfaces are relatively dicult to machine due to their complex geometry. Sculptured surface machining primarily has…
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Highly Cited
2000
Highly Cited
2000
Transmission power control for multiple access wireless packet networks
J. Monks
,
V. Bharghavan
,
Wen-mei W. Hwu
Proceedings 25th Annual IEEE Conference on Local…
2000
Corpus ID: 1149118
Multiple access-based collision avoidance MAC protocols have typically used fixed transmission power and have not considered…
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Highly Cited
1995
Highly Cited
1995
An interactive tool for placing curved surfaces without interpenetration
John M. Snyder
International Conference on Computer Graphics and…
1995
Corpus ID: 2307751
We present a surface representation and a set of algorithms that allow interactive placement of curved parametric objects without…
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