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CUBIT

Known as: CUBIT (multi-touch), Cubit (disambiguation) 
CUBIT is an open source multi-touch system designed by Stefan Hechenberger and Addie Wagenknecht for Nortd Labs. It was developed to "demystify… Expand
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Papers overview

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2012
2012
A template-based generic programming approach was presented in a previous paper that separates the development effort of… Expand
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2011
2011
Concurrent engineering, defined as product development by teams working in parallel, is severely limited by the serial… Expand
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2011
2011
This paper describes an approach that combines the volumetric decomposition suggestions and a pen-based user interface (UI) to… Expand
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2002
2002
A synthesis of various algorithms and techniques used for modeling and evaluating facet-based surfaces for 3D surface mesh… Expand
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Highly Cited
2001
Highly Cited
2001
Considerable progress has been made on automatic hexahedral mesh generation in recent years. A few automated meshing algorithms… Expand
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Highly Cited
1999
Highly Cited
1999
  • P. Knupp
  • Engineering with Computers
  • 1999
  • Corpus ID: 17380598
Abstract. The Winslow equations from structured elliptic grid generation are adapted to smoothing of two-dimensional unstructured… Expand
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Highly Cited
1998
Highly Cited
1998
Placement of interior node points is a crucial step in the generation of quality meshes in sweeping algorithms. Two new… Expand
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Highly Cited
1998
Highly Cited
1998
This is a report of the current status of the Hex-Tet algorithm as implemented in the CUBIT toolset. The Hex-Tet algorithm begins… Expand
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Highly Cited
1994
Highly Cited
1994
The CUBIT mesh generation environment is a two- and three-dimensional finite element mesh generation tool which is being… Expand
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1942
1942
in Egypt, as in the rest of the ancient Near East. The Egyptians, however, used cubits of two lengths. The short cubit of six… Expand
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