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CUBIT

Known as: CUBIT (multi-touch), Cubit (disambiguation) 
CUBIT is an open source multi-touch system designed by Stefan Hechenberger and Addie Wagenknecht for Nortd Labs. It was developed to "demystify… 
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Papers overview

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2012
2012
A template-based generic programming approach was presented in Part I of this series of papers [Sci. Program. 20 2012, 197--219… 
2011
2011
Concurrent engineering, defined as product development by teams working in parallel, is severely limited by the serial… 
Review
2010
Review
2010
Computational physics has become an essential research and interpretation tool in many fields. Particularly in reservoir… 
2002
2002
A synthesis of various algorithms and techniques used for modeling and evaluating facet-based surfaces for 3D surface mesh… 
Highly Cited
2001
Highly Cited
1999
Highly Cited
1999
  • P. Knupp
  • Engineering computations
  • 1999
  • Corpus ID: 17380598
Abstract. The Winslow equations from structured elliptic grid generation are adapted to smoothing of two-dimensional unstructured… 
Highly Cited
1998
Highly Cited
1998
  • P. Knupp
  • International Meshing Roundtable Conference
  • 1998
  • Corpus ID: 16071377
Placement of interior node points is a crucial step in the generation of quality meshes in sweeping algorithms. Two new… 
Highly Cited
1998
Highly Cited
1998
This is a report of the current status of the Hex-Tet algorithm as implemented in the CUBIT toolset. The Hex-Tet algorithm begins… 
Highly Cited
1994
Highly Cited
1994
The CUBIT mesh generation environment is a two- and three-dimensional finite element mesh generation tool which is being… 
1942
1942
in Egypt, as in the rest of the ancient Near East. The Egyptians, however, used cubits of two lengths. The short cubit of six…