Skip to search formSkip to main contentSkip to account menu

Branch (computer science)

Known as: Jump target (computing), Unconditional branch instruction, Branch (instruction) 
A branch is an instruction in a computer program that can cause a computer to begin executing a different instruction sequence and thus deviate from… 
Wikipedia (opens in a new tab)

Papers overview

Semantic Scholar uses AI to extract papers important to this topic.
2013
2013
This study explored the availability and consumption pattern of various traditional biomass fuels, preference of and expenditure… 
2011
2011
Plot-level forest inventory information is critical for forest management; however, acquisition of forest structural attributes… 
1999
1999
Nine grass species representing three independent origins of the C % photosynthetic pathway were grown at ambient (350 ppm) and… 
1998
1998
the growth model, which can construct a very natural tree structure. 1 However, this model makes it difficult to predict the… 
1997
1997
An innovative approach for high-level synthesis of digital circuits with semi-concurrent self-checking abilities is introduced… 
1996
1996
The surface science of polymer materials has recently grown to a dynamic field, largely because of application in such areas as… 
Highly Cited
1996
Highly Cited
1996
We investigate the problem of minimizing the total power consumption during the binding of operations to functional units in a… 
1993
1993
The photodissociation of cis-, trans-, and 1,l -dichloroethylene (DCE) was studied by a pump-and-probe technique, using a 193-nm… 
1991
1991
To efficiently schedule superscalar and superpipelined processors, it is necessary to move instructions across branches. This… 
1948
1948
Microwave branching filters are required as integral parts of multi-channel microwave radio relay systems. These filters must…