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Branch (computer science)

Known as: Jump target (computing), Unconditional branch instruction, Branch (instruction) 
A branch is an instruction in a computer program that can cause a computer to begin executing a different instruction sequence and thus deviate from… 
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Papers overview

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2013
2013
This study explored the availability and consumption pattern of various traditional biomass fuels, preference of and expenditure… 
2012
2012
Insect infestation in mangroves is one of the least investigated and thus least understood management problem faced by mangroves… 
2011
2011
Plot-level forest inventory information is critical for forest management; however, acquisition of forest structural attributes… 
2007
2007
Following a 3-year drought from 1998 to 2000, oak decline symptoms began to appear throughout many parts of the Ozark Highland… 
1996
1996
The surface science of polymer materials has recently grown to a dynamic field, largely because of application in such areas as… 
1993
1993
The photodissociation of cis-, trans-, and 1,l -dichloroethylene (DCE) was studied by a pump-and-probe technique, using a 193-nm… 
1993
1993
The Gmicro/500, which features a RISC-like dual-pipeline structure for high-speed execution of basic instructions and represents… 
1992
1992
PO Box 1o63 Cuper t ino~ California 95015 I n t r o dtlc t i on A method of finding a control flow lattice for any practica…