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Branch (computer science)

Known as: Jump target (computing), Unconditional branch instruction, Branch (instruction) 
A branch is an instruction in a computer program that can cause a computer to begin executing a different instruction sequence and thus deviate from… 
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Papers overview

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2013
2013
This study explored the availability and consumption pattern of various traditional biomass fuels, preference of and expenditure… 
1999
1999
The MACHO data base has been used to examine light curves of all red giant stars brighter than Mbol rv -2 in a 0.5 0 x0.5 0 area… 
1997
1997
Accurate branch prediction and instruction fetch prediction of a microprocessor are critical to achieve high performance. For a… 
1997
1997
An innovative approach for high-level synthesis of digital circuits with semi-concurrent self-checking abilities is introduced… 
1995
1995
Multithreaded execution models attempt to combine some aspects of dataflow-like execution with von Neumann model execution. Their… 
1995
1995
SummaryThe web of Polenecia producta is interpreted as being a modified orb web. The position of the hub directly upon a twig… 
1993
1993
The photodissociation of cis-, trans-, and 1,l -dichloroethylene (DCE) was studied by a pump-and-probe technique, using a 193-nm… 
1993
1993
Even with a very accurate dynamic branch predictor, a superscalar processor must predict instruction fetch addresses no later… 
1991
1991
generalized instructions from direct manipulation. The problem is how to get instructions from the use~ Should she write them out… 
1988
1988
A conditional resource-sharing algorithm for pipeline synthesis is presented. It allows sharing of hardware components among the…