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Alpha to coverage
Alpha to coverage is a multisampling computer graphics technique useful for situations where dense foliage or grass must be rendered in a video game…
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Related topics
Related topics
9 relations
Aliasing
Alpha compositing
Computer graphics
Multisample anti-aliasing
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Broader (1)
Image processing
Papers overview
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2011
2011
MLAA : Efficiently Moving Antialiasing from the GPU to the CPU
2011
Corpus ID: 3900922
Incompatibility with deferred lighting, which is used more and more in real-time rendering; High memory and processing cost…
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2010
2010
Practical Morphological Anti-Aliasing
Jorge Jimenez
,
B. Masiá
,
J. Echevarria
,
Fernando Navarro
,
D. Gutierrez
2010
Corpus ID: 49378249
The use of anti-aliasing techniques is crucial when producing high quality graphics. Up to now, multisampling anti-aliasing (MSAA…
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