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Alpha testing is widely used for rendering surfaces with transparency. While it works well when transparency is a binary function… Expand Renderers apply alpha testing to mask out complex silhouettes using alpha textures on simple proxy geometry. While widely used… Expand Incompatibility with deferred lighting, which is used more and more in real-time rendering; High memory and processing cost… Expand The use of anti-aliasing techniques is crucial when producing high quality graphics. Up to now, multisampling anti-aliasing (MSAA… Expand Large natural environments are often essential for todays computer games. Interaction with the environment is widely implemented… Expand