WIMP (computing)

Known as: WIMP interface, Wimp, Windows, Icons, Menus, Pointers 
In human–computer interaction, WIMP stands for "windows, icons, menus, pointer", denoting a style of interaction using these elements of the user… (More)
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Papers overview

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2013
2013
K. Abe a,c, K. Hieda a, K. Hiraide a,c, S. Hirano a, Y. Kishimoto a,c, K. Kobayashi a,c, S. Moriyama a,c, K. Nakagawa a, M… (More)
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2013
2013
While designing interactive software, the use of a formal specification technique is of great help by providing non-ambiguous… (More)
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2009
2009
Multi-touch and tabletop input paradigms open novel doors for post-WIMP (Windows, Icons, Menus, Pointer) user interfaces… (More)
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Highly Cited
2008
Highly Cited
2008
ew multimodal interfaces are being built for strength. As the articles in this section attest, strength in a multimodal interface… (More)
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2008
2008
We study whether spin-independent scattering of weakly-interacting massive particles (WIMPs) with nuclei can account for the… (More)
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2007
2007
We make an improved analysis on the flow of neutrinos originating from WIMP annihilations inside the Sun and the Earth. We treat… (More)
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Highly Cited
2001
Highly Cited
2000
Highly Cited
2000
This article introduces a new interaction model called Instrumental Interaction that extends and generalizes the principles of… (More)
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Highly Cited
1999
Highly Cited
1999
We present a software model and language for describing and programming the fine-grained aspects of interaction in a non-WIMP… (More)
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Highly Cited
1997
Highly Cited
1997
characterized by four distinguishable interface styles, each lasting for many years and optimized to the hardware available at… (More)
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