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Virtual Boy
Known as:
List of Virtual Boy demos
, Virtualboy
, Virtual Boy Controller
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The Virtual Boy (Japanese: バーチャルボーイ Hepburn: Bācharu Bōi) is a 32-bit table-top 3D video game console developed and manufactured by Nintendo. It was…
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Related topics
Related topics
32 relations
3D Tetris
64DD
Central processing unit
D-pad
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Broader (1)
Virtual reality
Papers overview
Semantic Scholar uses AI to extract papers important to this topic.
2018
2018
Intoxicação por Cestrum intermedium (Solanaceae) em bovinos no Estado de Santa Catarina
F. Furlan
,
J. Lucioli
,
+4 authors
Sandra Davi Traverso
2018
Corpus ID: 86967715
Intoxicacao por plantas de acao hepatotoxica aguda constantemente e causa de mortes em animais de producao, principalmente em…
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Highly Cited
2016
Highly Cited
2016
Video games as virtual teachers: Prosocial video game use by children and adolescents from different socioeconomic groups is associated with increased empathy and prosocial behaviour
Brian Harrington
,
M. O’Connell
Computers in Human Behavior
2016
Corpus ID: 206622188
Review
2015
Review
2015
Some Facts About Life: The Law, Theory, and Practice of Life Sentences
Melissa Hamilton
2015
Corpus ID: 146751777
A diverse band of politicians, justice officials, and academic commentators are lending their voices to the hot topic of…
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2015
2015
DEPRAVED, DISTRACTED, DISABLED, OR JUST "PACK RATS"? WORKPLACE HOARDING PERSONAS IN PHYSICAL AND VIRTUAL REALMS
Jo Ann Oravec
2015
Corpus ID: 147754316
This article provides some potential directions in exploring the construction of the persona of the “hoarder” and addresses how…
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Highly Cited
2013
Highly Cited
2013
Game-like language learning in 3-D virtual environments
Anke Berns
,
A. González-Pardo
,
David Camacho
Comput. Educ.
2013
Corpus ID: 206928226
Review
2010
Review
2010
Show Some Love: Youth Responses to "Kiss Me Thru the Phone"
Ebony A. Utley
,
Alisha L. Menzies
2010
Corpus ID: 59572672
Although hip hop' emphases on violence and sex have been the subject of numerous research studies, little is known about the…
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2008
2008
Virtual Me(s): Avatar Embodiment in the Console Age
M. Magruder
2008
Corpus ID: 196097282
2003
2003
Osmose: Towards Broadening the Aesthetics of Virtual Reality
Osmose
,
Char Davies
,
J. Harrison
,
Softimage
2003
Corpus ID: 261341407
Osmose was created under the direction of Char Davies, the Director of Visual Research at Softimage. A former painter, as well as…
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Highly Cited
2000
Highly Cited
2000
The Norwegian Spring-Spawning Herring Fishery: A Stylized Game Model
R. Arnason
,
Gylfi Magnusson
,
S. Agnarsson
Marine Resource Economics
2000
Corpus ID: 18138423
This paper presents an empirically based, game-theoretic model of the exploitation of the Norwegian spring-spawning herring stock…
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Highly Cited
1994
Highly Cited
1994
PLACEHOLDER: landscape and narrative in virtual environments
B. Laurel
,
R. Strickland
MULTIMEDIA '94
1994
Corpus ID: 13365308
Expericrwcs arc said to take place. Onc comes to know a place with atl one’ssenses and by virtue of the actions that one performs…
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